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You run away from the battle in a mad panic, increasing your run speed by 30 for 10 seconds. You immediately lose all of your action points, any career mechanic points, and your Morale will begin to drop, and you will not begin to regain action points until 10 seconds have passed.
You crush your enemy, dealing damage to them. The divine power of Sigmar heals your defensive target and any allies within 10 feet of them for 100% of the damage that was dealt. Builds 30 Righteous Fury.
You repeatedly assault an enemy, attacking their very spirit and offering it up to Sigmar's will. You strike the target up to four times over 3 seconds, dealing damage per hit. Each hit heals your defensive target for 350% of the damage that was dealt. This effect will end if you break your concentration, or run out of Righteous Fury. Requires 25 Righteous Fury per second.
Any time you are attacked, there is a 25% chance that you will become protected by a magical barrier for up to 10 seconds, which will absorb damage. This effect will not trigger more than once every 3 seconds
You smash into your enemy, dealing damage to them. The power of Sigmar erupts from your weapon, healing any of your other groupmates within 30 feet for 50% of the damage that you dealt, but this will not affect you. Builds 40 Righteous Fury.
You smash your weapon into your enemy, dealing damage to them. Your defensive target becomes Blessed for up to 20 seconds, and will regain health each time they're attacked. You will lose 20 Righteous Fury each time this blessing occurs, and the effect will end if you run out of Righteous Fury to power it with. Builds 25 Righteous Fury.
You open your soul to Sigmar and become a living force of holy power for up to 3 seconds, as long as you maintain your concentration. Each second, all allies within 30 feet of you will regain health, and you will consume 20 Righteous Fury. This effect will end if you lose your concentration or if you run out of Righteous Fury. Requires 20 Righteous Fury per second.