Warrior Priest abilities
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Each Mastery Path contains another 3 Actions, 3 Tactics, and 1 Morale Ability.
Contents |
Starting Abilities
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These are the abilities that a Warrior Priest starts with at level one.
| Icon | Ability Name | Ability | Type | Path | Description |
|---|---|---|---|---|---|
| Flee | Action | Buff | Core Ability | You run away from the battle in a mad panic, increasing your run speed by 30 for 10 seconds. You immediately lose all of your action points, any career mechanic points, and your Morale will begin to drop, and you will not begin to regain action points until 10 seconds have passed. | |
| Auto Attack | Action | Damaging | Core Ability | Attack with your melee or ranged weapon. | |
| Bludgeon | Action | Damaging | Path of Wrath | A powerful attack which deals damage to your enemy. Builds 30 Righteous Fury. | |
| Divine Aid | Action | Blessing | Path of Salvation | Heals an ally for some points, and an additional amount over 9 seconds. Requires 55 Righteous Fury. | |
| Judgement | Action | Damaging | Path of Salvation | You call down the holy judgement of Sigmar, dealing Spirit damage to the enemy. Builds 15 Righteous Fury. | |
| Supplication | Action | Buff | Core Ability | For the next 5 seconds, you will convert 30 action points into 30 Righteous Fury every second. If you run out of action points or break your concentration, this effect will end. |
Abilities Gained From Trainers
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These abilities can be bought from a Career Trainer at the required rank or above.
| Icon | Ability Name | Ability | Required Rank | Type | Path | Description |
|---|---|---|---|---|---|---|
| Sigmar's Fist | Action | 2 | Damaging | Path of Grace | A blessed attack which deals damage to your target, and increases your defensive target's Strength for 20 seconds. Builds 25 Righteous Fury. | |
| Healing Hand | Action | 3 | Blessing | Core Ability | Heals your target over 15 seconds. | |
| Prayer of Devotion | Action | 4 | Buff | Path of Grace | Any time one of your groupmates attacks an enemy, there is a 20% chance that they will regain health. | |
| Castigation | Action | 5 | Curse | Path of Wrath | A strike that deals damage to your enemy over 10 seconds, and reduces their Initiative. Builds 20 Righteous Fury. | |
| Divine Strike | Action | 6 | Damaging | Path of Grace | You crush your enemy, dealing damage to them. The divine power of Sigmar heals your defensive target and any allies within 10 feet of them for 100% of the damage that was dealt. Builds 30 Righteous Fury. | |
| Repent | Action | 7 | Debuff | Core Ability | You Detaunt your target, making them hate you less and causing them to deal less damage to you for some seconds. If you attack anyone that you have Detaunted, the effect will immediately end. | |
| Divine Assault | Action | 8 | Damaging | Path of Salvation | You repeatedly assault an enemy, attacking their very spirit and offering it up to Sigmar's will. You strike the target up to four times over 3 seconds, dealing damage per hit. Each hit heals your defensive target for 350% of the damage that was dealt. This effect will end if you break your concentration, or run out of Righteous Fury. Requires 25 Righteous Fury per second. | |
| Divine Favor | Morale (1) | 8 | Healing | Core Ability | A strong heal that will restore health to your target. | |
| Weight of Guilt | Action | 9 | Curse | Path of Wrath | Deals damage to your target. If they are Cursed, then they will also become snared, reducing their run speed by 40% for 6 seconds. Builds 30 Righteous Fury. | |
| Breath of Sigmar | Action | 10 | Healing | Core Ability | Resurrects a fallen ally with 20% health. | |
| Emperor's Ward | Tactic | 11 | Buff | Core Ability | Any time you are attacked, there is a 25% chance that you will become protected by a magical barrier for up to 10 seconds, which will absorb damage. This effect will not trigger more than once every 3 seconds | |
| Smite | Action | 12 | Damaging | Path of Wrath | A sweeping blow which deals damage to all enemies in front of you, up to 40 feet away. Builds an additional 15 Righteous Fury for each enemy that you strike. | |
| Rampaging Siphon | Morale (2) | 12 | Buff | Core Ability | Deals damage to all enemies within 30 feet, and heals your entire group for the full amount of the damage dealt. | |
| Divine Fury | Tactic | 13 | Buff | Core Ability | You deal 25% more damage, but all of your healing becomes 20% less effective. | |
| Prayer of Absolution | Action | 14 | Buff | Path of Salvation | You chant a bolstering prayer, increasing your group's armor. | |
| Hastened Divinity | Tactic | 15 | Buff | Core Ability | Any time you critically hit an enemy, your autoattack speed will be increased by 50% for 10 seconds. | |
| Purify | Action | 16 | Healing | Core Ability | Target must be Cursed or Hexed. You purify an ally, removing one Curse or Hex. Requires 25 Righteous Fury. | |
| Steal Life | Morale (1) | 16 | Buff | Core Ability | Your target suffers damage over 9 seconds, and you are healed for half the damage dealt. | |
| Unwavering Faith | Tactic | 17 | Buff | Core Ability | Increases your spirit resistance. | |
| Prayer of Righteousness | Action | 18 | Buff | Path of Wrath | Any time one of your groupmates hits an enemy, there is a 20% chance they will deal additional damage. | |
| Discipline | Tactic | 19 | Buff | Core Ability | Increases your Willpower. | |
| Touch of the Divine | Action | 20 | Healing | Path of Salvation | Restores health to your entire group. Requires 60 Righteous Fury. | |
| Focused Mind | Morale (2) | 20 | Buff | Core Ability | For the next 10 seconds, you will remove and ignore any silencing, disarming, rooting, snaring effects and your abilities will build 50% faster and may not be set back. | |
| Charged Fury | Tactic | 21 | Buff | Core Ability | Attacks which generate Righteous Fury will now generate 10 additional points. | |
| Sigmar's Favor | Tactic | 23 | Buff | Core Ability | Any time that you are healed, there is a 25% chance that you will regain additional hit points as well. | |
| Subtlety | Tactic | 24 | Buff | Core Ability | All of your heals will cause enemy monsters to hate you 25% less than normal. | |
| Purge | Action | 25 | Damaging | Core Ability | A shattering attack that removes one Enchantment from your enemy and do damage. Target must have an Enchantment. Builds 25 Righteous Fury. | |
| Shield of Faith | Tactic | 27 | Buff | Core Ability | Increases your chance to Disrupt enemy spells by 10%. | |
| Divine Aegis | Morale (1) | 28 | Buff | Core Ability | Restores health over 7 seconds, and increases your armor. | |
| Restorative Burst | Tactic | 29 | Buff | Core Ability | Any time one of your direct healing effects critically heals an ally, you will regain 40 Action Points over 3 seconds. | |
| Sigmar's Radiance | Action | 30 | Damaging | Path of Grace | You smash into your enemy, dealing damage to them. The power of Sigmar erupts from your weapon, healing any of your other groupmates within 30 feet for 50% of the damage that you dealt, but this will not affect you. Builds 40 Righteous Fury. | |
| Divine Reward | Tactic | 31 | Buff | Core Ability | After healing an ally with Divine Aid or Healing Hand, there is a 25% chance that your next attack will not cost any action points. | |
| Divine Replenishment | Morale (2) | 32 | Buff | Core Ability | For the next seconds, anyone in your group that hits an enemy with a melee attack will regain Action Points. | |
| Exalted Defenses | Tactic | 33 | Buff | Core Ability | Any time you defend against an attack, your healing abilities will become 20% more effective for 10 seconds. | |
| Intimidating Repent | Tactic | 35 | Buff | Core Ability | Repent will now affect all enemies within 30 feet of your target. | |
| Vow of Silence | Action | 35 | Curse | Path of Grace | A powerful strike which deals damage to your enemy and knocks the wind out of them for 5 seconds, Silencing them and making them unable to use magic. Builds 25 Righteous Fury. | |
| Penance | Morale (3) | 36 | Damaging | Core Ability | You concentrate on your target for up to 3 seconds, repeatedly hitting them for damage and healing yourself for health as long as you maintain your concentration. | |
| Fueled Fury | Tactic | 37 | Buff | Core Ability | Whenever you are hit by an enemy, you have a 25% chance to gain 35 Righteous Fury. Tactic can not trigger more than once every 3 seconds. | |
| Divine Petitioning | Tactic | 39 | Buff | Core Ability | Reduces Supplication's cost by 15 Action Points. | |
| Divine Shock | Action | 40 | Debuff | Core Ability | The force of Sigmar's displeasure slams into all enemies in front of you, up to 30 feet away, and sends them flying backwards. Builds 40 Righteous Fury. | |
| Alter Fate | Morale (4) | 40 | Buff | Core Ability | Resurrects all groupmates within 30 feet. Anyone who is brought back from the dead will also be healed over 5 seconds. |
Abilities Gained From Mastery Paths
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These abilities can be gained by adding mastery points into different mastery paths. These points also increase the 'effective level' of every base ability in their path, making them more powerful.
Path of Grace
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| Icon | Ability Name | Ability | Required points | Type | Description |
|---|---|---|---|---|---|
| Sigmar's Vision | Action | 5 | Damaging | Deals damage to your enemy and Blesses your defensive target for 15 seconds, increasing their chance to parry attacks by 10%. Builds 30 Righteous Fury. | |
| Sigmar's Shield | Action | 9 | Damaging | You smash your weapon into your enemy, dealing damage to them. Your defensive target becomes Blessed for up to 20 seconds, and will regain health each time they're attacked. You will lose 20 Righteous Fury each time this blessing occurs, and the effect will end if you run out of Righteous Fury to power it with. Builds 25 Righteous Fury. | |
| Sigmar's Grace | Action | 13 | Blessing | The might of Sigmar infuses everyone in your group, increasing their Wounds for 1 hour. | |
| Avatar of Sigmar | Morale (4) | 15 | Buff | Increases your group's Strength, Willpower, Toughness, Initiative, Weapon Skill, Ballistic Skill, and Intelligence for 30 seconds. |
Path of Salvation
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| Icon | Ability Name | Ability | Required points | Type | Description |
|---|---|---|---|---|---|
| Divine Light | Action | 5 | Blessing | Everyone in your group becomes surrounded by a magical barrier for 10 seconds, which will absorb up to damage for each person. Requires 40 Righteous Fury. | |
| Pious Restoration | Action | 9 | Blessing | You call upon Sigmar to Bless everyone in your group, restoring health over 15 seconds. Requires 40 Righteous Fury. | |
| Martyr's Blessing | Action | 13 | Healing | You open your soul to Sigmar and become a living force of holy power for up to 3 seconds, as long as you maintain your concentration. Each second, all allies within 30 feet of you will regain health, and you will consume 20 Righteous Fury. This effect will end if you lose your concentration or if you run out of Righteous Fury. Requires 20 Righteous Fury per second. | |
| Gift of Life | Morale (4) | 15 | Healing | Your entire group regains health over 9 seconds. |
Path of Wrath
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| Icon | Ability Name | Ability | Required points | Type | Description |
|---|---|---|---|---|---|
| Soulfire | Action | 5 | Curse | Deals damage over 9 seconds to all enemies within 30 feet. Builds 35 Righteous Fury. | |
| Absence of Faith | Action | 9 | Curse | You call on Sigmar to Cripple your enemy for seconds, causing all healing effects used on them to become less effective. Builds 25 Righteous Fury. | |
| Hammer of Sigmar | Action | 13 | Damaging | Deals damage to the target, or damage if they are below 50% hit points. Builds 30 Righteous Fury. | |
| Divine Amazement | Morale (4) | 15 | Debuff | Silences and disarms all enemies in a cone in front of you, up to feet away, making them unable to use weapons or magic for seconds. |
Old Beta Abilities
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The following abilities were present in the Beta but can no longer be seen in the production game:
- Wave of Righteousness
- Blast of Faith
- Righteous Blow
- Rending Strike
- Armor of Faith
- Divine Light
- Prayer of Burning Faith