Travel
From HammerWiki
Travel in WAR can be accomplished in at least three confirmed ways:
[edit] Running
The most basic form of travel in WAR is running. All careers can jog at a normal pace and also have a flee ability which allow them to run faster for a limited time, but drains them of all action points. Some careers such as the Choppa, Marauder, Slayer or White Lion also have a charge ability, which has no negative effects, but ends early if another ability is used. At this time there is no way to toggle moving at a slower, 'walk' speed.
[edit] Mounts
Any character who has reached career rank 20 can purchase a mount in their capital city for 15 gold. Each army has a distinct type of mount, suited to the race they represent. Chaos magus characters do not receive a mount, but instead receive an improved version of their flying disc, which functions like a mount.
[edit] Fast Travel
There are several forms of 'fast travel' between areas. The most common is flight-type transportation, accessed from any flight path. Flight points are located in warcamps of every tier, as well as in capital cities. Once you have discovered a flight point in any given tier, you may use all flight paths of that tier.
- The forces of Order ride Dwarven gyrocopters. An early rumor involved steam powered trains.
- The forces of Destruction fly on wyverns. Early rumors involved using Orc-apults and Chaos Portals. The chaos magus career flies on their disc, but is still limited to using flight paths.
Ships for the different armies are also present in the game, although it is currently unknown if characters will every be able to use them to travel between zones.
