The Witching Night
From HammerWiki
The Witching Night approaches in the Warhammer World. During this time, the divisions between the living and the dead grow thin, and the powers of Shyish, the Purple Wind of Magic, waxes. Evil cults, witches, and necromancers use this time to their advantage, easily raising the dead and calling upon them to spread wickedness across the land.
The Witching Night is a Live Event and available only for a short time. Kill Restless Spirits, Withered Crones, and participate in the Conflict Public Quests in the RvR areas to unlock influence rewards and to acquire rare Witching Night masks!
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The Witching Night Live Event began Wednesday, October 29, 2008, as part of Game Update 1.0.4. The event lasted until Wednesday, November 5, 2008
[edit] Tome of Knowledge
Two sections of the Tome of Knowledge pertain to achievements available during the Witching Night Live Event.
[edit] Live Events
An entry for the Witching Night Event is added to the Live Events section of the Tome of Knowledge. This entry tracks both Influence Point gain for the Event as well as a character's progression toward completing a simple quest.
- Particulars
The Witching Night is a Live Event and available only for a short time. Kill Restless Spirits, Withered Crones, and participate in the Conflict Public Quests in the RvR areas to unlock influence rewards and to acquire rare Witching Night masks!
- Objectives
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- Restless Spirits Slain - 0/50
- Withered Crones Slain - 0/25
- Witching Lords Slain - 0/10
- Rewards
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- Title: The Witch King
[edit] Achievements
Ten new Achievements were added to the Tome of Knowledge at the start of the Witching Night Event, each designed to record a player's progress as he or she progresses through the Event's activities. All ten can be found under the Questing heading, in the Achievements section of the Tome.
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[edit] Conflict Public Quests
The Witching Night Event features four unique Conflict Public Quests, one in each Tier of play. These take place in the RvR Lakes of various zones, and require players of both Realms to participate in order to be completed.
- Locations
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- The Tier 1 Public Quest is in Chrace
- The Tier 2 Public Quest is in Troll Country
- The Tier 3 Public Quest is in Black Fire Pass
- The Tier 4 Public Quest is in Caledor
- Tasks
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- Defeat 100 Enemy Players Before Enemy Realm
- Slay Witching Lord within 25:00 Minutes
- Witching Lords
Four different Witching Lords appear in the second stage of the Conflict Public Quests, each unique to a specific Tier of play.
- Tier 1: Grimgeist Wraith
- Tier 2: Deathmarrow Bone Giant
- Tier 3: Festering Unclean One
- Tier 4: Grimgeist Wraith
- Loot Bags
Upon the completion of a Conflict Public Quest, a Loot Chest spawn within the victors' Warcamp, where it remains for 10:00 Minutes before despawning.
[edit] Influence Rewards
Influence Points are earned by participating in various aspects of the Witching Night Live Event. Each Event mob gives 100 Influence Points when defeated, which is then divided amongst those who assisted in its defeat. Influence Points are also awarded to players for participating in the Conflict Player Quests.
The most expedient method of earning the Event's Influence Rewards is to farm mobs at a Cauldron of the Dead. These large, stationary objects spawn in various locations across the game's Zones. When it first spawns each Cauldron is guarded by three Withered Crones, hostile mobs that cannot be pulled separately. Once all three are defeated, the Cauldron becomes an intractable object, the use of which results in the destruction of the Cauldron and the spawning of a group of Restless Spirits. These Spirits wander the immediate area until a new Cauldron spawns.
Similar to the Chapters within the larger WAR Stories, The Witching Night offers three tiers of Influence Rewards for players to earn. Rewards can be claimed at Heralds in the game's Capital Cities: Order players will find a Master Amethyst Wizard in Altdorf, and Destruction players can find a Raven Sorcerer in the Inevitable City.
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[edit] The Witching Night Loot
[edit] Masks
Four unique masks are available exclusively during The Witching Night Event. Each can be equipped by any character, regardless of Rank, Career, or Race.
[edit] Cloaks
Players can select one of four cloaks as their Advanced Influence Award. All four share a basic visual design, though the color scheme varies slightly from one to the next.
[edit] Titles
Two unique Titles are available to players of both Realms during the Witching Night Live Event.
- The Spooky
- This Title is earned the first time a character uses a Witching Draught. This potion, exclusive to The Witching Night Event, is earned as a player's Basic Influence Reward.
- The Witch King
- This title requires besting 30 Restless Spirits, 25 Withered Crones, and 10 Witching Lords. After fullfilling these objectives players are required to defeat additional Witching Night mobs to receive the title.
[edit] The Witching Night NPCs
The Witching Night heralds the arrival of more than witches and spirits to the Age of Reckoning. NPCs will recognize the efforts of players as they participate in the activities that are part of the Event; they provide rewards to those who prove themselves against the tide of unquiet dead awakened by the Wind of Shyish.
- Master Amethyst Wizard <Herald>
- Raven Sorcerer <Herald>
[edit] The Witching Night Mobs
Though the mobs unique to the Witching Night Live Event fall under the standard Tome of Knowledge Bestiary classification system, they do not contribute toward the kill count unlocks for their creature type. However, they do count toward the first Tome unlock of encountering the relevant creature type.
- Deathmarrow Bone Giant <Witching Lord>
- Festering Unclean One <Witching Lord>
- Grimgeist Wraith <Witching Lord>
- Restless Spirit
- Withered Crone
[edit] External Links
The Witching Night, Warhammer Herald
