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The Burning Windmill

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The Burning Windmill

The Burning Windmill

Zone Nordland
Race Empire
Chapter 2
Stages 3
Difficulty Normal
Rally Master Werner Fassbinder

The Burning Windmill is a Normal-Difficulty Public Quest and Subzone for the forces of Order, located in central Nordland. It contributes to Chapter 2 of the Empire Storyline, The Muster of Nordland.

Contents

[edit] In the Age of Rekoning

The forces of the Empire have gathered many new troops from the local farming communities of Nordland with the expectation of using the food stores in the windmills to feed them. Unfortunately the Raven Host is burning the land as they go, and the grain stored in the outlying granaries is in danger of being consumed by the swarms of rodents being driven before the marauding Northmen.

[edit] The Burning Windmill Stages

[edit] Stage 1

The abominations defile our fallen soldiers. Slay the Horrors and send their masters back to the northern wastes!

[edit] Stage 2

Slay the Seeker Cultists to rid the land of its taint.

Each Cultist summons a Seeker Flamer as a guardian and ally.

[edit] Stage 3

Destroy the Chaos Magi before they summon enough daemons to overwhelm the defenders of Nordland!

Volkryth Flamecaller will summon Seeker Horrors when attacked, Baruun the Seeker will summon Seeker Flamers.

[edit] The Burning Windmill Mobs

[edit] Named Mobs

[edit] The Burning Windmill Quests

Quest Name Type Quest Start Quest End Notes
Encroaching Darkness III PvE Abandoned Sack Pater Allard

[edit] The Burning Windmill Rewards

Major Loot Bag
Smiter of Noble Focus
Greater Loot Bag
Vandish Fists
Lesser Loot Bag
Simple Ring of Toughness
Minor Loot Bag
Norsemen's Bookstrap

[edit] External Links