Ad blocker interference detected!
Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers
Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.
Statistics are the basic units from which characters are developed. They represent specific attributes of a character. Many abilities are directly based upon these attributes and so your attributes can greatly influence the outcome of battles.
- Strength: Increases melee ability damage, increases melee auto-attack damage and reduces chance that your melee attacks will be blocked or parried.
- Toughness: Reduces all damage taken.
- Wounds: Increases max hit points.
- Initiative: Increases your chance to evade ranged attacks and reduces your chance of being critically hit.
- Weapon Skill: Increases your chance to parry attacks and increases armor penetration.
- Ballistic: Increases ranged ability damage, increases ranged auto-attack damage and reduces chance that your ranged attacks will be blocked or evaded.
- Intelligence: Increases magic damage and reduces chance that your magic attacks will be disrupted.
- Willpower: Increases healing and increases the chance that you will disrupt a magic attack.
- Armor: Reduces physical damage taken.
- Corporeal Resistance: Reduces corporeal damage taken.
- Spiritual Resistance: Reduces spirit damage taken.
- Elemental Resistance: Reduces elemental damage taken.
- Block: Increases chance to block melee, ranged, and magical attacks (requires shield).
- Parry: Increases chance to parry melee attacks.
- Dodge: Increases chance to evade ranged attacks.
- Disrupt: Increases chance to disrupt magical attacks.
Mechanics : Edit
The following describes the calculations used to determine the effects of each statistic on associated abilities/attributes
- Strength / 5 = Increases melee ability damage DPS by result.
- Strength / 10 = Increases melee auto attack damage DPS by result.
- Ballistic Skill:
- Ballistic skill / 5 = Increases ranged ability damage DPS by result.
- Ballistic skill / 10 = Increases ranged auto attack damage DPS by result.
- Intelligence / 5 = Increases ability damage DPS by result.
- Toughness / 5 = Reduces damage by X DPS.
- Weapon Skill:
- Weapon skill / [(Level * 7.5 + 50) * 13.5] = +% to parry.
- Weapon skill / [(Level * 7.5 + 50) * 4] = +% Armor penetration
- [(Level * 7.5 + 50) / 10] / Initiative = base % to be critically hit.
- Initiative / [(Level * 7.5 + 50) * 13.5] = +% to evade.
- Willpower / 5 = Increases Healing Per Second.
- Willpower / [(Level * 7.5 + 50) * 13.5] = +% Disrupt spells.
- Wounds * 10 = Total Hit Points
- Armor / (Level * 110) = +% Damage Reduction
- Resistance Value / (level * 42) = % Resistance
- Block rating of shield / [(level * 7.5 + 50)*5] = Block %