| Icon
| Ability Name
| Ability
| Required Rank
| Type
| Path
| Notes
| Description
|
| Precarious Assault
| Action
| 2
| Damaging
| Path of The Giantslayer
| Must be Furious or Berserk
Exhausts your Rage
| A reckless attack which deal X damage to your target, but leaves you off-balance. For the next 10 seconds, your chance to be critically hit is increased by 5%.
|
| Slow Down
| Action
| 3
| Ailment
| Path of The Trollslayer
|
| You deal X damage and reduce the movement speed of your enemy by 40% for 5 seconds.
|
| Flurry
| Action
| 4
| Damaging
| Path of The Skavenslayer
|
| You wildly swing at your enemy dealing between X and Y damage and hit two additional enemies within 10 feet.
|
| Relentless Strike
| Action
| 5
| Ailment
| Path of The Trollslayer
|
| You strike at your opponent, immediately inflicting X damage. The wound continues to bleed for Y damage for the next 3 seconds.
|
| Wild Swing
| Action
| 6
| Damaging
| Path of The Skavenslayer
| Must be Furious or Berserk
Exhausts your Rage
| You wildly attack everything around you, each enemy that you hit within 30 feet suffers anywhere from X damage to Y damage. If you are Furious, gains 75% damage bonus instead of the 25% bonus.
|
| Spine Crusher
| Action
| 7
| Damaging
| Path of The Trollslayer
| Target must be facing away from you
| You deal X damage to your enemy.
|
| Fierceness
| Action
| 8
| Buff
| Path of The Trollslayer
|
| For the next 10 seconds, your group's Weaponskill will be increased by 10 each time that you hit an enemy, and your Initiative will be reduced by 10. This effect can be stacked up to three times.
|
| Deathblow
| Action
| 9
| Damaging
| Path of The Giantslayer
| Must be Furious or Berserk
Exhausts your Rage
Requires Great Weapon
| You unleash a powerful blow, dealing X damage. If you are Furious, gains 75% damage bonus instead of the 25% bonus.
|
| Distracting Roar
| Action
| 10
| Ailment
| Core Ability
|
| All enemies within 30 feet are detaunted, making them hate you less and reducing the damage they deal against you by 50% for 5 seconds. During this time, all of your attacks will cause enemies to hate you 25% less than normal. If you attack anyone you have detaunted, the effect will immediately end.
|
| Charge!
| Action
| 10
| Defensive
| Core Ability
|
| You charge into the thick of battle, increasing your movement speed by 50% for 7 seconds. If you use any abilities, the effect will immediately end.
|
| Gudrun's Warcry
| Action
| 12
| Buff
| Core Ability
|
| Your groupmates are inspired by your eagerness to fight. Your group's abilities cost 25% fewer Action Points for 20 seconds.
|
| Reckless Gamble
| Action
| 14
| Damaging
| Path of The Giantslayer
|
| While this ability is active, your Melee attacks will do X damage and you will get hit for X/2 damage.
|
| Numbing Strike
| Action
| 16
| Ailment
| Core Ability
| Requires Target to have Parried or Blocked
| You land a numbing blow, your target's chance to block or parry is reduced by 50% for 10 seconds.
|
| Break Loose
| Action
| 18
| Defensive
| Core Ability
|
| Your mounting rage allows you to firm your Dwarven resolve and remove all roots and snares from you. For the next 10 seconds, roots and snares will have no effect on you.
|
| Even the Odds
| Action
| 20
| Buff
| Core Ability
| Path of The Skavenslayer
| Your Toughness is increased by 12 for each enemy within 30 feet, up to a maximum of 6 enemies. This effect will fade after 10 seconds.
|
| Onslaught
| Action
| 25
| Ailment
| Path of The Skavenslayer
|
| You swipe at the enemies in front of you, dealing X damage over 9 seconds to enemies within 30 feet.
|
| Incapacitate
| Action
| 30
| Debuff
| Path of The Giantslayer
|
|
|
| Enervating Blow
| Action
| 35
| Ailment
| Path of The Trollslayer
|
|
|
| Retribution
| Action
| 40
| Damaging
| Path of The Skavenslayer
|
|
|
| Sever Nerve
| Morale (1)
| 8
| Buff
| Core Ability
|
| A directed strike that inflicts X damage to your target.
|
| Confusing Movements
| Morale (1)
| 16
| Buff
| Core Ability
|
| Concentrating on your perceived movements, you will be able to Dodge and Parry all attacks against you for 7 seconds.
|
| Force of Will
| Morale (2)
| 12
| Buff
| Core Ability
|
| You stare down your opponent, draining 200 of their Action Points into yourself, and reducing their Strength by 40 for 30 seconds.
|
| Relentless Assault
| Morale (2)
| 20
| Buff
| Core Ability
|
| A prolonged fervor that grants 10 Action Points a second to everyone in your group for 10 seconds.
|
| Broad Swings
| Morale (3)
| 24
| Buff
| Core Ability
|
| All of your attacks for the next 10 seconds will strike up to 2 additional enemies near your target.
|
| Frenzied Slaughter
| Morale (4)
| 40
| Buff
| Core Ability
|
|
|
| Stoutness Of Stone
| Tactic
| 11
| Buff
| Core Ability
|
| You recover from Stuns and Knockdowns 50% quicker. You will still gain immunity based on the original duration.
|
| Jagged Edge
| Tactic
| 13
| Buff
| Core Ability
|
| Any time you critically hit an enemy they will begin to bleed, suffering an addition X Corporeal damage over 9 seconds.
|
| Wild Gambit
| Tactic
| 15
| Defensive
| Core Ability
|
| Increases your Strength and Weapon Skill by 36, but reduces your Toughness by 36.
|
| Stubbornness
| Tactic
| 17
| Buff
| Core Ability
|
| Increases your Corporeal resistance by 75.
|
| Brute Force
| Tactic
| 19
| Buff
| Core Ability
|
| Increases your Strength by 48.
|
| Hastened Punishment
| Tactic
| 21
| Defensive
| Core Ability
|
| Cooldowns on your Exhaustive Attacks are reduced by 25%.
|
| Ancestral Inheritance
| Tactic
| 23
| Buff
| Core Ability
|
| Increases your Armor by 198.
|
| Flanking
| Tactic
| 25
| Buff
| Core Ability
|
| All of your attacks deal 15% more damage when you strike an enemy from the sides or rear.
|
| Honor Restored
| Tactic
| 27
| Defensive
| Core Ability
|
|
|
| Riposte
| Tactic
| 29
| Buff
| Core Ability
|
|
|
| Slaughter
| Tactic
| 31
| Defensive
| Core Ability
|
|
|
| Got No Time For You
| Tactic
| 33
| Defensive
| Core Ability
|
|
|
| Push For More
| Tactic
| 35
| Defensive
| Core Ability
|
|
|
| The Bigger They Are...
| Tactic
| 37
| Defensive
| Core Ability
|
|
|
| Embrace the Pain
| Tactic
| 39
| Defensive
| Core Ability
|
|
|
These abilities can be gained by adding mastery points into different mastery paths. These points also increase the 'effective level' of every base ability in their path, making them more powerful.