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Path of the Scout

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[edit] Path of the Scout

All mastery points in this career path increase the damage of:

  • Acid Arrow
  • Flame Arrow
  • Rapid Fire
  • Throat Shot
  • Eagle Eye

Mastery Point dependent career tactic/skill/morale abilities:

  • Enchanted Arrows (tactic) - 3MP
    Flame Arrow and Festering Arrow will now bypass all of your victim's resistances.
  • Glass Arrow (skill) - 5MP
    Deals 148 damage to your target. On contact, it will shatter, dealing 405 damage to all enemies over 15 seconds within 30 feet of the target.
  • Leading Shots (tactic) - 7MP
    Any time you critically hit with a ranged attack, your group's chances to critically hit will be increased by 15% for 10 seconds, but this will not affect you.
  • Guerrilla Training (tactic) - 11MP
    Reduces the action point costs of all abilities within the Path Of The Scout by 35%.
  • Fell the Weak (skill) - 13MP
    Deals 399 damage if your target is below 20% hit points, or 199 damage otherwise.
    If you are Vengeful, then all healing effects used on the target will be 50% weaker for 5 seconds.
  • Rain of Steel (morale) - 15MP
    You repeatedly shoot arrows at the ground for 10 seconds, dealing 240 damage every second to all enemies within 30 feet of that spot.

[edit] Skills

Acid Arrow

35 AP ; 5-100ft range; 1.5s cast ; 5s cooldown

An attack which deals X damage. Reduces your target's armor by Y and ruduces their chance to block by 10% for 10s.

(At level 13, X=90 and Y=321)


Flame Arrow

40 AP ; 5-80ft range; 2s cast ; 10s cooldown

An Ailment which deals X Elemental damage to your target then explodes, dealing an additional Y damage over 9s to the target and all other enemies within 20ft of them.

(At level 13, X=99 and Y=138)

[edit] External Guides and FAQs for Path of the Scout