Official news/2007Q2

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Archived news items from May to June 2007 Edit

News - - Thursday, June 21, 2007 Edit

I've Got Next

Richard Duffek

A couple of WAR fans, a video camera and some empty cans...

For your viewing entertainment, I present you, "I've Got Next!"

Enjoy! :)

News - - Wednesday, June 13, 2007 Edit

Password security

How to log into the site if your password is no longer a valid format.

It is very important that you choose a password that is secure and cannot be guessed easily. For this reason we have put in place a restriction on passwords which ensures that your personal identifiers will be as secure as possible. As you probably noticed when first registering for the site, your password must be at least 8 characters long and must contain at least 2 numbers, 2 capital letters and at least 4 lowercase letters. When you create or change your password the system automatically reminds you of this however some players have managed to select a password that is not valid and so they are not able to log into the site. If you are in this situation then you simply have to request another new password. Click on the ‘Password Forgotten’ link on the login pane and you will receive an email within a few minutes that will take you to a webpage were you can reset your password for one that is valid.

News - - Tuesday, June 5, 2007 Edit

Baltimore Games Day and Beta Entry

Richard Duffek

Just wanted to pop in and clear up a little confusion I’ve seen out in the forums. Yes, you will indeed receive an invitation to the closed beta phase of WAR if you are a paid attendee of the Baltimore Games Day. However, as with every other group of invites, the timing of entry into the beta will be spread out over the course of the summer and into the fall. As much as we’d love to open the flood gates and let you all in at once, we invite people into the beta as we need them for testing purposes. You’ll definitely be getting in, but please don’t expect to walk out of Games Day and immediately jump into the beta. It just doesn’t work that way.

News - - Monday, June 4, 2007 Edit

Wot? What is wot?

Richard Duffek

Beta wot is closed

This little image/slogan seems to have caused so much confusion in the masses. 'Beta Wot is Closed'... Such a simple little phrase who has all the right intentions, just not the best follow-through. It simply means, or meant, since we've stopped using it, "Beta which is closed" aka the closed beta phases. Not that the beta signups and such are closed. Closed as opposed to the open beta phase, etc. We apologize for any confusion the little guy may have caused, we never meant for that to be the case. We've now put him out to pasture so he can cause no further harm on the betacenter.

News - - Monday, June 4, 2007 Edit

June Podcast

Richard Duffek

So with the May newsletter out the door, naturally we're already hard at work on the June edition. This month we are going to take a different approach to the podcast. It is going to be a studio Q&A session. Basically, this is your chance to send in those questions that are burning a hole in the back of your brain and have them answered by our trained team of experts.

There are, of course, some simple guidelines to follow. And just so you don't think we don't appreciate the effort, we're even going to reward you!

  • If we use your question in the podcast, you will receive entry into the WAR closed beta.
  • If multiple people submit the same question, the person who sent their email in the earliest, based on the timestamp of it hitting my inbox, will get the beta slot.
  • The questions can be about absolutely anything – the game, life, dating, politics, anything! Wanna know what Paul had for breakfast that morning? Ask away! There are of course some subjects we're not ready to discuss, but you're more than welcome to send them in. Just know it lessens your chances of being selected.
  • Please limit yourself to three questions per email, one email per person. I know there's a ton of information you're all dying to get your hands on, but we're working with limited time here.
  • Entries should be emailed to RDuffek AT ea DOT com with the subject line "June Podcast Questions."
  • Entries need to be in no later than 5:00pm EST, Friday, June 8th.

Thanks in advance everyone and good luck!

News - - Friday, June 1, 2007 Edit

Community Position Available

Richard Duffek

With Parizad leaving the team to move on to the Redwood Shores studio with TSO, we're looking for someone to join us here on the Community Team. Have some experience running or working for a fansite? Are you really great with people? Do you meet the following description?

Key Responsibilities:

Located in Fairfax, Virginia, the Community Coordinator needs to be a creative, self-motivated and detail-oriented individual with a passion for MMO’s. This individual will be responsible for front line communication, providing consistent high-quality customer service to the large community of game players. The ideal candidate should be able to thrive in a fast-paced, dynamic environment often needing to collect and analyze feedback from the community and present to in house developers in a clear and concise manner.

Core Competencies:

  • Passion for MMO gaming
  • Strong oral and written communication skills
  • Technology savvy
  • Detail oriented


  • Functional excellence and technical skills in community relations
  • In-depth understanding of on-line gaming community
  • Self starter with high level of initiative and a strong sense of ownership and urgency
  • Team player, motivated, self confident with a persuasive personality
  • Enjoys a young dynamic and rapidly changing environment
  • Participation in Roundtable and road show events
  • Strong PC literacy

Qualifications:- Minimum 1-3 years of related work experience

  • Intimate knowledge of MS office suites and on-line gaming (preferably EA/Mythic products)
  • Web development skills a plus

If you feel you have what it takes, get your resume together and send it to me via email at RDuffek AT ea DOT com with the subject "Community Coordinator Resume".

News - - Friday, June 1, 2007 Edit

Beta Confirmation Emails

Richard Duffek

I've been reading a lot of feedback on the various forums from people who haven't received their confirmation emais yet, so I figured I'd pop in with an update. There is indeed an issue with some email services out there not accepting the confirmation emails or blocking them as spam. We're working on the issue and think we have a solution.

We hope to have this in place some time today, and once we do, we'll resend confirmation emails to everyone in the database who hasn't been flagged as confirmed yet. Three days after we've sent that blast, we'll be purging the database of everyone who hasn't confirmed at that point. You'll be more than welcome to re-register at that time, which hopefully will also help alleviate the problems. This won't affect your standing in the beta pool or chances to get in. We just want to make sure everyone has a chance to get registered, and if you have an incomplete registration in the system, it makes that hard to do.

As with the newsletter, we're discovering that Gmail has given us the least problems by far. So if you use Yahoo or AOL or any other free email provider and have had problems receiving email, it might be beneficial to create a Gmail account if for purposes of the beta and newsletter emails.

As always, watch this space for updates.

News - - Thursday, May 31, 2007 Edit

Look, it's Paul!

Richard Duffek

Ever wondered how to get into the industry?

Just can't get enough of watching videos of Paul?

Then go here and watch Paul tell you how to get into the industry!


News - - Thursday, May 31, 2007 Edit

Beta Registration Tidbits

Richard Duffek

Figured I'd pop in here and answer some questions I've seen floating around the various forums:

1) This is the Beta Registration period. It does not mean beta has started. As much as I love all the emails I'm getting from everyone out there; if you've won a slot, by whatever means, we'll contact you when the time comes to actually start testing.

2) If you have indeed won a slot, either through the newsletter, at one of the conventions, or by any other means, you do indeed still need to register through the betacenter. Just make sure to sign up with the same email you gave us.

3) Guild beta has not started yet. Don't think just because your guild hasn't been contacted that you haven't made it in. No guilds have been contacted yet. Everyone still needs to register individually. How the process will work is when we select the lucky guilds, we'll contact them with the contact email address they provided. Then the GM will gather the number of names we allocate to the guild and send us a list with their email addresses. We'll pull those people from the betacenter database.

I'll update this if anything else comes up. Thanks for all the patience waiting for this day gang, it's finally here, and WAR is right around the corner.

News - - Thursday, May 31, 2007 Edit

EA Mythic Opens Official Beta Center for Warhammer® Online: Age of Reckoning™

EA Mythic today announced that beta registration for the highly-anticipated MMORPG, Warhammer Online: Age of Reckoning, has officially begun. Players looking to join the epic battle before WAR launches in early 2008 can now sign up for a chance to participate in the invite-only Closed Beta Test.

To enlist in the Warhammer Online Closed Beta, please visit the following sites: North America / Europe / Rest of World

News - - Wednesday, May 2, 2007 Edit

Newsletter Email Address

Richard Duffek

We are still having problems getting the newsletter out to folks using Yahoo as their email provider. If you're sure you've signed up for the newsletter and haven't been receiving it, please log into your account and resubmit your email address to us. If at all possible, for best results, if you have another email provider available to you, please consider using it instead. Gmail has given us the fewest troubles so far.


News - - Tuesday, May 1, 2007 Edit

Changes at EA Mythic

Mark Jacobs

I regret to announce that as a result of a mutually agreed parting of the ways, Sanya Weathers is leaving Electronic Arts. While this will result in a change to the best community team in the industry, there will be no disruptions to our games or our community. Richard will continue to spread Waaagh! amidst the growing Warhammer community. Jeremy is flying the banner for UO as they prepare for a Kingdom Reborn. Parizad has been a welcome addition to our team in the last few months working on The Sims Online and Dark Age of Camelot. Since Missy will be out on maternity leave for a while, to help cover we take this opportunity to welcome Joanne to the community team. Joanne has been playing MMO's since '97 and was an outstanding member of our "team lead" group for DAoC.

News - - Thursday, April 26, 2007 Edit

April Newsletter Beta Winners

Richard Duffek

  • brushes the dust off of this place*

Howdy gang, sorry we weren't able to include the names of the beta winners in this month's newsletter. But rest assured, winners were indeed selected and contacted.

News - - Tuesday, April 3, 2007 Edit


Singapore – April 3, 2007 – Electronic Arts (NASDAQ: ERTS), the world's leading interactive entertainment company, today announced that it will bring the highly-anticipated Massively Multiplayer Online Role Playing Game, Warhammer® Online: Age of Reckoning™ (WAR) to major Asian regions, including Korea, China, Taiwan and Japan. Based on Games Workshop's Warhammer fantasy universe, Warhammer Online features next generation Realm vs. Realm™ (RvR) game play that will immerse players in a world of perpetual conflict.

Developed by EA Mythic, the studio credited worldwide with revolutionizing the online gaming space with the award winning Dark Age of Camelot™, the Warhammer Online Realm vs. Realm system has players joining one of six Armies - the obstinate Dwarfs, the noble High Elves, the loyal humans of the Empire, the savage Greenskin, the corrupt Dark Elves and the marauding human worshippers of Chaos - to experience the truly epic nature of WAR. RvR combat takes place on three battlefronts where an unending war is waged for control of vital resources and territory. WAR also features an innovative Public Quest system and a massive City Siege Campaign that allows players to sack and pillage an enemy capital. In addition, WAR integrates both Player vs. Player (PvP) combat zones and Player vs. Environment (PvE) quests on the same map for the very first time.

"Warhammer Online is coming to Asia," says Hubert Larenaudie, President of EA Asia Online. "WAR is one of the most anticipated MMORPGs today and we are excited to bring the game to Asian audiences. With its unique RvR system and rich end game content, Warhammer Online is sure to set a new standard for MMORPGs in Asia."

"Over the last twenty-four years, Games Workshop has crafted and refined the Warhammer fantasy universe into one of the richest intellectual properties in the world," says Mark Jacobs, GM of EA Mythic and lead designer of WAR. "Combine this with EA Mythic's expertise in creating massively multiplayer online games and the result is a title that we look forward to presenting to the exciting and vibrant Asian market."

Release dates for Warhammer Online: Age of Reckoning in Asia will be announced at a later date. For more information please visit the official Warhammer Online websites at:

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