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"The blood shall be a sign for you on the houses where you live; and when I see the blood I will pass over you, and no plague will befall you to destroy you when I strike the land..."
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NPC, an abbreviation of Non-Player Character, describes all characters in the game that are not directly player controlled, including PvE foes and the friendly inhabitants of your realm. In a RvR game such as WAR, NPCs who are friendly towards PCs (Player Characters) from one realm may be aggressive towards PCs from another realm.

Types of NPCEdit

Many of the NPCs in WAR have one of the following specialized roles, which determine the ways in which they interact with the player. Some NPCs will have more than one of the following roles, such as Merchants who are also Quest Givers. In addition, the strength (in combat) of an NPC is determined both by it's rank (1 - 40) and whether it is normal, a champion, hero or lord - with each type of mob being more powerful than several lesser mobs of the same rank.

There will also be plenty of unfriendly NPCs to interact with in more violent ways:

  • Bestiary - regular PvE foes, including creatures and rank and file troops.
  • Special Characters - heroic characters with unique names and identities, who usually act as quest bosses.

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