You run away from the battle in a mad panic, increasing your run speed by 30 for 10 seconds. You immediately lose all of your action points, any career mechanic points, and your Morale will begin to drop, and you will not begin to regain action points until 10 seconds have passed.
You are imbued with the Gift of Savagery, warping and twisting the flesh of your arm into a savage claw. This grants you improved Strength and Weapon Skill as well as the ability to launch powerful claw attacks.
You are imbued with the Gift of Brutality, warping and twisting the flesh of your arm into a brutal blade. This grants you improved Strength and Toughness as well as the ability to launch powerful blade attacks.
All enemies within 30 feet are detaunted, making them hate you less and reducing the damage they deal against you by 50% for 5 seconds. During this time, all of your attacks will cause enemies to hate you 0% less than normal. If you attack anyone you have detaunted, the effect will immediately end.
The power of Chaos begins to take control of your body as you become wounded, causing all of your critical hits to deal additional bonus damage. This effect will become more potent as your health slips away, ranging from a 20% increase when you have 90% hit points remaining, up to a 180% increase when you have 10% hit points remaining.
Spinning in a circle with club arm extended, aimlessly inflicting X damage every half seconds to all targets within 20 feet for up to 3 seconds. This effect will end if you break your concentration or run out of action points.