"The blood shall be a sign for you on the houses where you live; and when I see the blood I will pass over you, and no plague will befall you to destroy you when I strike the land..."
In-game mail is a feature of WAR that allows characters to exchange messages, items, or Money. It is accessed via mailboxes. Additionally, it is used by the in-game Auction system to inform one of results and deliver money earned or items bought. The cost to send any message (with or without items) is 30 Brass coins plus a small fraction of the value of any included item. One may also send a piece of mail COD (cash on delivery).
Mail Mechanics Edit
- Upon initial character log-in, the number of waiting mail messages is reported in the chat window.
- When you have mail waiting, a mail icon now appears next to the world icon (in the upper right hand corner of the screen). This mail icon is not interactive (it does not have a tool tip, nor can you click on it).
- Mail messages and auction messages are reported separately and accessed through different tabs in the mail window. The maximum number of mail messages is greater than 120 (although only the first 99 can be reviewed and opened at any given time) and the maximum number of auction messages is greater than 48.
- Occassionally, a mail message will "bounce back" to the original sender for no apparent reason. In this instance, it looks like the intended recipient just mailed back the original mail message to the original sender.
- When COD mail messages are accepted, two mail messages are sent back to the original sender. The first is a "shadowed" copy of the original message, and the second contains the COD money. This can be confusing at first.
Tips & Tricks Edit
- Many players create a Mule character, and then mail all drops they want to auction off from a primary character to the mule character. This allows them to auction off drops, without travelling back to the Capitol each time.
- Similarly, many players mail their crafting characters the specific salvaging-scavenging-butchering drops that their other characters recover.
- The mail system can be used to serve as a type of temporary storage, by mailing items between characters to free up space during camp stops while adventuring.
- The COD element of mail messages can be used to "charge" characters for goods, and so can be used for personal commerce (instead of general commerce through the auction system).