List of guild tactics
From HammerWiki
Guild tactics are one of the progression rewards for gaining Guild ranks. In order to be used, they must be applied to a Standard, which will then apply the buff to all nearby friendly units while the standard is carried or planted.
| Name | Type of buff | Effect |
| Enhanced Brawn I | Statistic | Increases Strength by 5%. |
| Enhanced Brawn II | Statistic | Increases Strength by 10%. |
| Enhanced Brawn III | Statistic | Increases Strength by 15%. |
| Enhanced Endurance I | Statistic | Increases Toughness by 5%. |
| Enhanced Endurance II | Statistic | Increases Toughness by 10%. |
| Enhanced Endurance III | Statistic | Increases Toughness by 15%. |
| Enhanced Readiness I | Statistic | Increases Initiative by 5%. |
| Enhanced Readiness II | Statistic | Increases Initiative by 10%. |
| Enhanced Readiness III | Statistic | Increases Initiative by 15%. |
| Enhanced Knowledge I | Statistic | Increases Intelligence by 5%. |
| Enhanced Knowledge II | Statistic | Increases Intelligence by 10%. |
| Enhanced Knowledge III | Statistic | Increases Intelligence by 15%. |
| Enhanced Wisdom I | Statistic | Increases Willpower by 5%. |
| Enhanced Wisdom II | Statistic | Increases Willpower by 10%. |
| Enhanced Wisdom III | Statistic | Increases Willpower by 15%. |
| Enhanced Aim I | Statistic | Increases Ballistic Skill by 5%. |
| Enhanced Aim II | Statistic | Increases Ballistic Skill by 10%. |
| Enhanced Aim III | Statistic | Increases Ballistic Skill by 15%. |
| Enhanced Reflexes I | Statistic | Increases Weapon Skill by 5%. |
| Enhanced Reflexes II | Statistic | Increases Weapon Skill by 10%. |
| Enhanced Reflexes III | Statistic | Increases Weapon Skill by 15%. |
| Forceful Weapons I | Critical chance | Increases critical hit chance with melee by 2%. |
| Forceful Bolts I | Critical chance | Increases critical hit chance with ranged attacks by 2%. |
| Forceful Magic I | Critical chance | Increases critical hit chance with magic by 2%. |
| Forceful Mending I | Critical chance | Increases critical heal chance by 2%. |
| Arrow Avoidance I | Avoidance | Increases Dodge chance by 2%. |
| Blade Avoidance I | Avoidance | Increases Parry chance by 2%. |
| Magic Avoidance I | Avoidance | Increases Disrupt chance by 2%. |
| Weapon Deflection I | Mitigation | Increases Armor by 5%. |
| Corporeal Deflection I | Mitigation | Increases Corporeal resistance by 5%. |
| Elemental Deflection I | Mitigation | Increases Elemental resistance by 5%. |
| Spirit Deflection I | Mitigation | Increases Spirit resistance by 5%. |
| Enhanced Training I | Progression | Increases Experience gain by 3%. |
| Enhanced Training II | Progression | Increases Experience gain by 6%. |
| Enhanced Training III | Progression | Increases Experience gain by 9%. |
| Enhanced Glory I | Progression | Increases Renown gain by 5%. |
| Enhanced Glory II | Progression | Increases Renown gain by 10%. |
| Enhanced Glory III | Progression | Increases Renown gain by 15%. |
| Enhanced Fame I | Progression | Increases Influence gain by 5%. |
| Thornshield I | Miscellaneous | Deals 10 damage back to the attacker when struck by a melee attack. |
| Enhanced Vigor I | Miscellaneous | Increases Action Point regain rate by 10%. |
| Enhanced Vigor II | Miscellaneous | Increases Action Point regain rate by 20%. |
| Enhanced Vigor III | Miscellaneous | Increases Action Point regain rate by 30%. |
| Suppress Destruction I | Miscellaneous | Reduces the chance that you will suffer a critical hit by 2%. |
