Lair Boss Loot Drops: Fixed an issue causing Lair bosses to drop Silver Ankhs as loot, in addition to awarding a Silver Ankh directly to each player. Lair bosses will no longer drop these additional Silver Ankhs.
The Tomb of the Moon: Fixed an issue with the Bride Aura’s. This fix will ensure that all players can see now the visual effect for this ability.
The Temple of the Sun: Saa Khasef will not cast Disruptive Force on players who are standing in the Mists of Eternity.
Hall of Awakening: Corrected an issue with this encounter in which the High Priest Herakh would not reset correctly when the party wiped.
Hall of Awakening: Corrected an issue with this encounter in which the Immortal Champions “Guard” ability was not being removed correctly from the High Priest Herakh in some situations, causing him to take too little damage and become more difficult to kill than intended.
Sepulcher of Swords: High Priest Herakh can now be properly targeted and attacked after teleporting, allowing players more time to damage him before he becomes enraged.
Fractured Crystals: These talismans will now place the correct effect on the items they are slotted into.
Tyrant Armor: Fixed an issue with the broken items that are repaired into Tyrant armor set pieces. As a result of this fix, players will no longer loot a broken Tyrant armor set item that they cannot use. Players whom have been affected by this issue may submit an in-game appeal using the “Missing Item” catagory to have the item replaced with the correct repairable Tyrant armor piece for their Career.
Aerie of Death: Fixed an issue that was preventing Carrion from spawning in the second stage of the Public Quest, making it impossible to complete.
Ansu's Charge: Fixed an issue that caused Ansu to use his "Skull of the Foe" ability on player healing abilities, making the Public Quest more difficulty to complete than originally intended.
Assault of Nekh Akhet: Fixed a bug that was causing Nekh Akhet to use his "Skull of the Foe" ability on player healing abilities, making the Public Quest more difficulty to complete than originally intended.
Carrion Nest: Fixed an issue that was preventing Carrion from spawning in the second stage of the Public Quest, making it impossible to complete.
Sepulchre of Dominion: Hierophant Eutra’ta will now correctly show up as a Lich, instead of a mummy.
Temple of Ualapt: Fixed an issue that would in some cases prevent all of the Architects from spawning in the first stage, making this Public Quest impossible to complete.
When a player's corpse decays without first being looted, any items that could have been looted from the corpse will automatically be rolled on with the "Greed" setting by all players who would have qualified to roll on the item if it had been looted manually. PLEASE NOTE: Due to this feature, auto-roll settings will seem to be ignored. This feature was added to prevent loot from being lost due to corpse decay (most frequently encountered in RvR combat.) This feature will not work for ungrouped players.
Players that have spell effects turned off will once again be able to see repeatable quest icons.
Fixed an issue that could in some cases cause tracker elements (PQ trackers, quest trackers, etc) on the player's UI to disappear. This fix will cause the trackers to return to their default positions, but players are free to move them after this.
Fixed an issue relating to the creation of new auctions on the Auction House. When creating an auction, if a different item was placed in the slot over the original item, that original item would stay grayed out (locked) in the backpack. This will no longer occur. Fixed an issue that was causing item icons in the bank to scale improperly.
Players will now be able to repeatedly turn in the airship blueprints to earn personal contribution to the resource race.
Hammer and Chain: Players will now earn event credit when they complete this Live Event quest. Players that have already completed this quest and did not earn event credit should speak to the Event Herald.
Players will no longer receive a tome achievement for contributing 2000 resource points to the opposing realm resource expedition race.
Books and Chalices – Righteous Fury/Soul Essence regeneration rates Edit
Righteous Fury and Soul Essence regeneration rates were reduced on Books and Chalices as a part of a balancing pass to Warrior Priests and Disciples. The amount of regeneration on these items gave melee healers a greater capability for ranged healing than many ranged healers, especially when chain casting abilities such as AoE heals. The new values ensure that Warrior Priests and Disciples with the best items have sustained ranged healing below that of a dedicated ranged healer, but significantly better sustained healing if in melee combat.
This change was left in version 1.3 as a starting point for Warrior Priest and Disciple balance to better assess whether or not changes that were delayed from the 1.3 C&C changes (like an increase in cast time) were really necessary. The following patch notes summarize these changes:
Reduced the regeneration rate of Righteous Fury on all offhand Book items
Reduced the regeneration rate of Soul Essence on all offhand Chalice items
The armor debuff bonus on “The Great Oathstones” tome trinket set was significantly higher than it should have been for the difficulty to obtain this. We have reduced the value so that the bonus is more in line with the level of the item. The following patch note summarizes this change:
Set bonus for “The Great Oathstones” has had its armor debuff reduced.