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Game Update 1.3.5/Hot Fixes

< Game Update 1.3.5

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June 16, 2010 Edit

General Changes and Bug Fixes Edit

  • Fixed an issue that could cause mail in a character’s mailbox to become stuck if they logged out at the same time the mail was sent.
  • Elixir of Ptra: Fixed an issue where the effect granted by this potion was not properly triggering.
  • Hoardmaster Skinchange: Fixed an issue where this NPC offered equipment from the incorrect Realm.

User Interface Edit

  • We have updated the method in which stores will display their inventory. The purchasable checkbox has been replaced with a drop down menu of filter choices for the store display. The default filter is ‘Useful Now or Later’ and presents all items on the store that can be used by the character currently or at some point in the future. The next filter is ‘Useful Now’ which will filter the list down to only items that the character currently meets the requirement to use. The last filter is ‘Show All’ which will include all items that the store can sell, regardless of whether the player can use the item.

Other Edit

  • In addition to the filters, stores will now ask players to verify their intent to purchase for items that that character can never use. This message does not have an option to be turned off to ensure that players are prompted in this situation and do not purchase something they cannot use.

June 8, 2010 Edit

Realm vs. Realm Edit

Scenarios Edit

  • Serpents Passage: The zone in/respawn locations in this Scenario for both Realms have been adjusted. Players will now zone in/respawn on the beaches beside the boats.

Contested Cities Edit

  • Fixed an issue where players, in certain circumstances, were teleported to the incorrect location during the setup phase of Stage 3 of a City Siege.

Combat and Careers Edit

Blackguard Edit

  • Fixed an issue where Hatred was not properly decaying.

Ironbreaker Edit

  • Fixed an issue where Grudge was not properly decaying.

June 1, 2010 Edit

General Changes and Bug Fixes Edit

  • Fixed an issue where, under certain circumstances, players could not retrieve attached items from mail.
  • Corrected an issue where certain keybindings would not properly save.
  • Fixed an issue where players attempting to reset Guild Heraldry would receive an erroneous error message.

Combat and Careers Edit

Marauder Edit

  • Terrible Embrace: Fixed an issue where this ability would not properly function while the caster was under the effect of “Immovable”.

White Lion Edit

  • Fetch: Fixed an issue where this ability would not properly function while the caster was under the effect of “Immovable”.

May 26, 2010 Edit

General Changes and Bug Fixes Edit

  • Fixed an issue where item cooldown timers were not properly displaying in the player backpack.
  • Purchasing additional Bank inventory slots will now correctly display as a “Bank” instead of “Backpack”.

Realm vs. Realm Edit

Contested Altdorf and The Inevitable City Edit

  • Career Trainers have been added to the Spawn Locations for both Realms in Contested Altdorf and The Inevitable City.
  • Sappers will now despawn immediately after planting their Sapper Barrel. The Sapper Barrel will now show an icon on both the regular and mini map, giving players a visual indication of an objective that is close to being captured.
  • Using the spawn Barrier during an already underway Stage 3 of the City Siege will now teleport players directly to the King Fight.

Content Edit

Peaceful Altdorf and The Inevitable City Edit

  • Rallymasters have been added to both Peaceful Cities. In Altdorf, the Rallymaster may be found in the Market Square. Players will find the Rallymaster located at the Apex within The Inevitable City.
  • New Vendors have appeared selling a very special shade of Armor Dye for a limited time. Alda Tinkengruber has set up shop within the Market Square in Altdorf while Grobbik Big Tink can be found at the Apex in The Inevitable City.

Combat and Careers Edit

Bright Wizard Edit

Bug Fixes Edit
  • Ignition: Fixed an issue where the debuff applied by this Tactic ability was improperly stacking with other debuffs of the same type.
  • Slow Boil: Fixed an issue where the debuff applied by this ability was ignoring the target’s defense chance.

Choppa Edit

Bug Fixes Edit
  • Bring it On!: Fixed an issue which allowed this ability to trigger on non-melee attacks.
  • Tantrum: Fixed an issue which allowed this Morale ability to trigger on non-melee attacks.

Engineer Edit

Bug Fixes Edit
  • Bugman’s Best: Fixed an issue in which this ability was occasionally dealing damage to nearby targets.

Marauder Edit

Bug Fixes Edit
  • Piercing Bite: Fixed an issue where the armor bypass granted by this Tactic would occasionally affect auto attack swings.

Slayer Edit

Bug Fixes Edit
  • Retribution: Fixed an issue which allowed this ability to trigger on non-melee attacks.
  • Deadly Determination: Fixed an issue which allowed this Morale ability to trigger on non-melee attacks.

Sorceress Edit

Bug Fixes Edit
  • Shadow of Disaster: Fixed an issue where the debuff applied by this Tactic ability was improperly stacking with other debuffs of the same type.
  • Vision of Torment: Fixed an issue where the debuff applied by this ability was ignoring the target’s defense chance.

Squig Herder Edit

Bug Fixes Edit
  • Bad Gas: Fixed an issue where this debuff did not properly show up as an ailment.
  • Strength in Numbas: Fixed a bug which caused this Tactic ability to occasionally trigger when ungrouped.
  • What Blocka?: Fixed an issue where this debuff did not properly show up as an ailment.

May 21, 2010 Edit

General Changes and Bug Fixes Edit

  • Fixed various issues where UI components were not correctly displaying.
  • Fixed an issue where players were mistakenly awarded Test items from Chapter 1 Public Quests.
  • Fixed an issue where, under certain circumstances, Heal-Over-Time and Damage-Over-Time abilities were not ending appropriately.
  • Fixed an issue where Guilds would be locked out from repurchasing new Tactics when respecializing their Guild Tactics.
  • Fixed an issue where Renown Trainers within controlled Keeps would not properly offer training to characters above Rank 11.
  • Fixed a placement issue with certain merchants in the Goldbarrow (Order) and Da Dusty Dry (Destruction) Warcamps in the Necropolis of Zandri.
  • Service NPCs at the Reikwald Refugee Camp will now remain spawned at all times when Altdorf is not Peaceful.
  • Fixed an issue where the Renown trainer located in the Da Dusty Dry Warcamp in the Necropolis of Zandri was not properly offering training.
  • Fixed an issue where Tier 1 monsters were not dropping loot at their intended rate.
  • PATCH NOTE CORRECTION: The 3rd, 4th and 5th backpack pouches are now purchasable at any Rank. To purchase a pouch, simply click on the lock icon which appears within the inventory space. Please note that these bags will no longer automatically unlock every 10 Ranks and must be purchased to unlock.
    • Pouch 3 is purchasable for 1 Gold.
    • Pouch 4 is purchasable for 10 Gold.
    • Pouch 5 is purchasable for 25 Gold.

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