Fixed numerous tooltip issues with Renown awarded abilities.
Fixed an issue in which players could sometimes still repair Siege equipment which was affected by "anti-repair" debuffs.
Enhance War Engine: Fixed an issue in which players would receive an "Out of Range" message in error.
Shield the Skies: Fixed an issue in which this ability would affect players outside of the caster's group.
Slam: Fixed an issue in with the tooltip of this ability.
Dead monsters with loot on them have had their decay time increased to 15 minutes inside of dungeon instances.
Changing your worn equipment will no longer cause the transparency effect to be removed when the camera is zoomed in so close that the player becomes transparent.
Players who have been turned into chickens can no longer bolster other players.
Players in the process of logging out that take a flight master will no longer lose control of the mouse when returning to character select.
Players taking a screenshot while placing a ground target area of effect (GTAOE) targeting cursor will no longer have the GTAOE targeting cursor become stuck on the screen.
In contested cities buildings in the distance will no longer fade out of view at a closer range than intended.
Cloak and helm display settings will now be maintained when zoning into a region with a moderate to heavy amount of players.
Guild Heraldry may now be reset at a cost of 100 gold by clicking the "Reset Heraldry" button at the bottom right of the Guild Rewards tab. This will clear the current heraldry so that a new one can be chosen from the Heraldry Reservation option on the Guild Rewards tab at Guild Rank 10.
Guild Tactics may now be reset at a cost of 10 gold by clicking Show Tactics on the Guild Rewards page and then the "Respecialize" button on the Guild Tactics List.
Fixed an issue with campaign persistence after a server restart.
Fixed an issue where the Quitter debuff would not persist when changing zones.
Fixed an issue in Scenarios and Contested Cities where you sometimes would be unable to use friendly abilities on friendly players.
Map Pips in Scenarios and Contested Cities for friendly players will now be seen everywhere on the map and not just for those friendly players near your character.