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Game Update 1.3.3/Combat and Careers

< Game Update 1.3.3

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Combat and Careers Edit

General Changes & Bug Fixes Edit

  • Distant status for Warband members in a different zone and different group will now be updated correctly.
  • Uncontrolled pets will now correctly update in the combat log.
  • Fixed an issue in which, in certain circumstances, ground target abilities would not fire as soon as the ability was activated.
  • Damage dealt by Morale abilities will now correctly remove Stagger.
  • Dark Blessing: The tooltip for this tactic will now specify that it only affects direct heals.
  • Fixed an issue where auto-attack would occasionally not work properly
  • Fixed an issue where players attacking from stealth using auto-attacks would not appear on the screen to other players as quickly as they should
  • Fixed an issue that could cause players attacking flying monsters to get a "Target is out of range" error when the flying monster is in fact in range.
  • Champion's Challenge: This ability will now correctly grant the Immovable buff.

Items Edit

  • Glue Bombs: Added a small amount of damage added to the effect of these potions.

RvR Edit

  • Fixed numerous issues with Renown reward tooltips.
  • Bolster: Fixed an issue with the tier 1 Bolster tooltip.
  • For Glory!: Fixed an issue that allowed the bonuses gained from this tactic to work outside of scenarios.
  • Siege Weapons: Knockbacks caused by Siege Weaponry will now grant the "Siege Immovable" buff which grants a 30 second immunity to knockback.
  • The Invigorating Victory series of Renown tactics will now properly trigger when killing the specified race.
  • Resolute Defense: This ability will now defend against Morale-based crowd control effects.

Archmage Edit

Bug Fixes: Edit

  • Fixed numerous tooltip related issues.
  • Arcing Power: This tactic will now correctly heal for every target damaged by an damaging ability.
  • Storm of Chronos: This ability will now play a visual effect on the targets that it hits.

Black Guard Edit

Bug Fixes: Edit

  • Fixed numerous tooltip related issues.

Black Orc Edit

Bug Fixes: Edit

  • Fixed numerous tooltip related issues.

Bright Wizard Edit

Balance Changes: Edit

  • Burnout: This ability will no longer deal damage to the caster, and will now consume some Combustion instead. Additionally, this ability now has a brief cooldown time, and will no longer trigger a global cooldown.
  • Embrace the Flames: This tactic has had its effect changed. It now adds Morale each time you deal critical damage.

Choppa Edit

Bug Fixes: Edit

  • Lotsa Choppin: The animation for this ability will now always play.
  • Supa Chop: This ability now has the correct range.
  • Wild Choppin': This ability will now trigger Hurtin' Time.

Chosen Edit

Balance Changes: Edit

  • Dreadful Terror: This ability has had its effect changed. It will now cause nearby enemies to periodically lose some Action Points, and will also grant Action Points to nearby groupmates.

Bug Fixes: Edit

  • Dizzying Blow: Fixed a bug which caused the debuff icon from this ability to occasionally stack multiple times.
  • Ravage: Fixed an issue which caused this ability to gain too much damage from stats.
  • Fixed numerous tooltip related issues.

Disciple of Khaine Edit

Bug Fixes: Edit

  • Covenant of Celerity: The damage done by this ability will no longer be able to critically hit.
  • Transfer Focus: The tooltip for this tactic has been updated to better reflect that it only affects direct heals.

Engineer Edit

Bug Fixes: Edit

  • Sticky Bomb: The projectile for this ability will now be synced much more accurately with the damage.

Knight of the Blazing Sun Edit

Balance Changes: Edit

  • To Glory!: This ability has had its effect changed. It will now cause nearby enemies to periodically lose some Action Points, and will also grant Action Points to nearby groupmates.

Bug Fixes: Edit

  • Fixed numerous tooltip related issues.
  • Staggering Impact: This ability can now be cleansed with one cleanse ability.

Magus Edit

Bug Fixes: Edit

  • Endless Pandemonium: The effect of this Tactic will now always correctly be applied at the caster's appropriate Mastery level.
  • Soul Leak: The tooltip for this ability will now list the amount of Action Points removed from the target.

Marauder Edit

Bug Fixes: Edit

  • Piercing Bite: Rend is now correctly affected by this tactic.

Runepriest Edit

Bug Fixes: Edit

  • Oath Runes: Fixed an issue that occasionaly caused Oath Runes not to stack with each other.
  • Protection of the Ancestors: This ability will now properly show as a Bless.
  • Rune of Regeneration: This ability is now catagorized as a Bless.
  • Rune of Serenity: This ability will now correctly show as a Bless.
  • Rune of Shielding: This ability will now properly show as a Bless.

Shadow Warrior Edit

Bug Fixes: Edit

  • Fixed numerous tooltip related issues.
  • Flame Arrow: Fixed an issue that prevented the Area-of-Effect portion of this ability from going through the proper defense checks.
  • Glass Arrow: Fixed an issue that prevented the Area-of-Effect portion of this ability from going through the proper defense checks.

Shaman Edit

Bug Fixes: Edit

  • Do Sumfin Useful: The tooltip for this ability will now show the correct amount of Toughness added.
  • Eeeek!: Fixed a bug which caused this ability to cost more Action Points than intended.
  • Scuse Me!: The tooltip for this ability will now correctly show which type of Waaagh! it is affected by.

Slayer Edit

Bug Fixes: Edit

  • Fixed numerous tooltip related issues.
  • Breaking Point: The bonus to critically hit granted by this Tactic will no longer be displayed on the Character screen, since it only applies to specific abilities.
  • Flurry: This ability will now trigger "Reckless Gamble".
  • Wild Swing: This ability will now trigger "Reckless Gamble".

Sorcerer Edit

Balance Changes: Edit

  • Reckless Gathering: This ability will no longer deal damage to the caster, and will now consume some Dark Magic instead. Additionally, this ability now has a brief cooldown time, and will no longer trigger a global cool down.

Squig Herder Edit

Bug Fixes: Edit

  • Fixed numerous tooltip related issues.
  • Exploding Arrer: The animation for this ability should better match up with the damage.
  • Poison Arrer: Fixed an issue in which this ability received lower contribution from statistics than intended.

Swordmaster Edit

Balance Changes: Edit

  • Fixed numerous tooltip related issues.
  • Dragon's Talon: Fixed a bug which caused this ability to deal more damage than intended.

Warrior Priest Edit

Bug Fixes: Edit

  • Healing Hands: Fixed an issue that could cause this ability to heal for an incorrect amount.

White Lion Edit

Balance Changes: Edit

  • Fang and Claw: This ability has been changed. It will now cause your War Lion to deal two hits, instantly, and is no longer channeled.

Witch Hunter Edit

Bug Fixes: Edit

  • Burn Away Lies: This ability will now properly show as a Ailment.

Zealot Edit

Bug Fixes: Edit

  • Fixed numerous tooltip related issues.
  • Marks will now persist on the target until the target dies, instead of when the Zealot dies.
  • Marks: Fixed an issue that occasionally caused Marks not to stack with each other.
  • Wind of Insanity: This ability will once again root the caster.

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