The doors to The Inevitable City and Altdorf now have reduced hitpoint values when cities enter their Contested state.
The amount of time the Captured city state is reduced by each time the defending realm successfully completes the city Public Quest is now 15 minutes per completion.
The timer for the initial contested stage of city battles is now 1 hour and the timer for the captured stage is now 3 hours. Scoring for the public quest within cities has been reduced to 500 points per stage.
The Public Quests for contested cities will now grant Renown bonuses on successful completion.
Fixed an issue that could cause Karl Franz to not reset properly when characters exited his instance. Also fixed an issue that caused the radius on some of his abilities to be larger than intended.
The Destruction guards by the Altdorf main entrance will now de-spawn and the door will close after Altdorf becomes uncontested.
The amount of Victory Points earned from completing a contested city’s Public Quest has been increased.
Corrected several pathing-related issues with the contested city Public Quest bosses. As a result of this change, these bosses will no longer travel around the city, will not exhibit “rubber-banding” movement issues, and cannot be aggro’d into Battlefield Objectives.
We have encountered a number of issues that appear to be the result of data corruption during the patching process. Players who encounter any of the following issues during play should perform a full file check in order to resolve the problem:
While moving, the character suddenly spins 180 degrees and begins to move in the opposite direction.
The character suddenly goes from full health to dead, with no floating damage text or hits large enough to have caused that normally.
The game’s sound is behaving erratically, sometimes cutting out.
Corrected an issue that was causing some players in Dark Elf Chapter 1 to be improperly turned into a chicken.
Expedition Resources: An issue was found that caused certain items with decay timers not to decay. Until such time as this can be fixed, Expedition Resources have been temporarily moved back to the main backpack. Any existing items will remain in the Currency backpack; however, they will be removed once they are turned in at the Quartermaster. Also, Expedition Resources have been made bind-on-pickup.
Ur Sokth Kamen, the Hand of Betrayal: Corrected an issue that caused the item’s parry chance bonus to be higher than intended.
An issue was found that was causing the pendulum trap to deal damage to players standing in safe areas within the trap. While we work to resolve this issue, we have temporarily disabled the pendulum trap.