Fandom

HammerWiki

Game Update 1.3.1/Hot Fixes

< Game Update 1.3.1

6,449pages on
this wiki
Add New Page
Comments0 Share

Ad blocker interference detected!


Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.

August 31, 2009 Edit

Combat and Careers Edit

Disciple of Khaine Edit

  • Curse of Khaine: Fixed an issue that caused this Tactic to work on effects other than healing.
  • Transferred Focus: Fixed an issue that caused this Tactic to work on effects other than healing.

Knight of the Blazing Sun Edit

  • Auras: Fixed an issue in which auras that de-buffed the surrounding enemies would no longer apply to new targets after the first enemy target died.

Content Edit

Dungeons Edit

  • Warpblade Tunnels: Corrected an issue with the damage dealt by the Warpblade Assassin’s “Throwing Star” ability.

Items Edit

  • Chalice of the Sandstorm: Corrected this item’s Soul Essence regen to bring it in line with other very rare chalices in the game.
  • Qhaysh Chalice: Corrected this item’s Soul Essence regen to bring it in line with other very rare chalices in the game.
  • Summoning Stones: The amount of time a player is given to accept a summon has been reduced.

Land of the Dead Edit

Tomb of the Vulture Lord Edit

Public Quests

  • Regiment of Khsar: Khsar Militiamen will now properly contribute toward completion of this Public Quest.

Realm vs. Realm Edit

Campaign / Open RvR Edit

  • Butcher’s Pass: The ramp has been cleared of unnecessary objects.

Scenarios Edit

  • Logrin’s Forge: Fixed an area of the zone geometry that was causing players to become stuck.

August 26, 2009 Edit

General Changes & Bug Fixes Edit

  • We continue to make ongoing improvements to client and server stability.
  • Fixed an issue that was causing players to drop Scarabs and Soul Talismans when killed outside of the Land of the Dead.

Combat and Careers Edit

Shadow Warrior Edit

  • Bullseye: Fixed an issue which prevented this Tactic from working properly.

Content Edit

Quests Edit

  • Enemies Abound: Players will now be able to locate the suspicious characters that they need to interrogate for this quest.

Crafting Edit

Talisman Making Edit

  • Gatestone: This item can now be crafted by players with a Talisman Making skill lower than 200.
  • Portalstone: This item can now be crafted by players with a Talisman Making skill lower than 200.

Land of the Dead Edit

General Edit

  • The weapon and armor merchants in the Land of the Dead have had an overhaul. You will now be able to find all of the available items on the correct merchants (weapons on the Weapon Merchant, armor on the Armor Merchant).

The Necropolis of Zandri Edit

  • Nekh Akhet will now use his abilities against Destruction characters.

Public Quests Edit

  • Tomb of the Vulture Lord: Players entering the Temple of Ualatp Public Quest in the Necropolis of Zandri will properly receive the Dig ability.

The Tomb of the Vulture Lord Edit

  • King Amenemhetum will no longer pull players into the Casket of Souls when he has low health.

Items Edit

  • Goldweed: This item once again has multiplying properties in addition to stabilizing properties.
  • Khutep’s Throwing Axe: Corrected an issue that caused this item not to have a buy value.
  • Nehekharan Ritual Ornament: Corrected an issue that caused this item not to have a buy value.
  • Scorpion’s Shroud: Players who are eligible for this reward item can now receive the item through the in-game mail system.
  • Summoning Stone: This item is now sold for less than the cost of the materials needed to craft it.
  • Summoning Stone: Corrected an issue that allowed players to summon groupmates into the Land of the Dead when their Realm did not control it.

Realm vs. Realm Edit

Campaign / Open RvR Edit

  • The Battlefield Objectives in Chrace will again display their conditions from inside the flag areas.

Capital Cities Edit

  • Order players will now zone correctly when entering contested Altdorf from the Reikwald side Entrance.

August 20, 2009 Edit

Stability & Performance Fixes Edit

  • Fixes to correct client and server instability issues introduced with v.1.3.1, including the CTD issue that was affecting some players.

General Changes & Bug Fixes Edit

  • Destruction players in Dark Elf Chapter 1 will no longer be turned into a chicken.
  • Dwarf Players near Greenskin chapter 1 will no longer respawn in the Greenskin Camp.

Content Edit

General Edit

  • Admiral Sternbrow will no longer get himself stuck in the Ironclad's doorway.
  • The zone portals leaving Black Fire Pass will again allow passage to Barak Varr and Black Crag.

Dungeons Edit

Bilerot Burrow Edit

  • Ssyridian Morbidae: The Rotting Zymosis ability will dispel from players when he dies.
  • Barthalameous the Sickly: Nurglings spawned from Death’s Head will automatically die after 25 seconds.
  • The Bile Lord: Corrected an issue causing Diseased Ground to tick damage faster than intended.

Lost Vale Edit

  • Fixed an issue that was causing the Vale Thornfiends and Vale Guardians to do too much damage.

Land of the Dead Edit

Tomb of the Vulture Lord Edit

  • Adom Fusa’ni’s Essence will now spawn after completion of The Regiment of Khsar.

Realm vs. Realm Edit

Campaign / Open RvR Edit

  • The Battlefield Objective guards in Eataine and Caledor will no longer constantly tether or reset health while in combat.
  • The Southern Garrison postern doors are now functioning properly.

Scenarios Edit

  • Battle for Praag: Fixed an area of the map that could cause players to become stuck.
  • Caledor Woods: This scenario’s objective flag is now properly spawning.
  • Nordenwatch: Extra guards have been added to the Order spawn area.

Also on Fandom

Random Wiki