Fandom

HammerWiki

Game Update 1.3.1/Combat and Careers

< Game Update 1.3.1

6,449pages on
this wiki
Add New Page
Comments0 Share

Ad blocker interference detected!


Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.

Combat and Careers Edit

General Edit

  • If a player heals an ally for more health than that ally had missing, the healing player will now see in their chat log the amount of health that was over-healed.
  • Corrected a bug that was preventing channeled attacks from being affected by setback.

Guild Tactics Edit

  • Thornshield: This guild Tactic will now work properly whether the guild Standard is carried or planted.

Archetype Abilities Edit

  • Explosive Shots: The damage done by this Morale ability will no longer be affected by stats.

Archmage Edit

Bug Fixes Edit

  • Balance Essence: This ability's tooltip now mentions that the ability heals for 150% of the damage dealt.
  • Fury of Asuryan: This ability's tooltip has been updated to accurately reflect how this ability interacts with High Magic.
  • Transfer Force: This ability will now heal for the correct amount regardless of High Magic level, and will no longer heal NPC targets.

Black Guard Edit

Bug Fixes Edit

  • As a result of this update's changes, all Black Guards have had their Mastery Points refunded and will need to visit a Career Trainer to reallocate their Mastery Points.
  • Banish Weakness: This ability will now restore the correct amount of Action Points.
  • Feeding on Weakness: This ability's debuff icon will no longer display as damaging.
  • Monstrous Rending: Fixed an issue with this ability's scrolling text message.

Black Orc Edit

Bug Fixes Edit

  • Waaaaagh!: This ability's damage will now correctly take advantage of the resist debuff on subsequent hits.

Bright Wizard Edit

Bug Fixes Edit

  • Flames of Rhuin: This ability will now deal the correct amount of damage when the Tactic "Fueled from Within" is slotted.
  • Flashfire: Fixed a bug that allowed this Tactic to trigger more than once every three seconds.

Choppa Edit

Bug Fixes Edit

  • Drop Da Basha: This ability will now properly reduce block and parry chances on the target.
  • Tired Already?: This ability will now increase cooldowns by the proper amount.

Chosen Edit

Bug Fixes Edit

  • Auras: Fixed a bug that prevented some Chosen auras from reapplying bonuses to group-mates.
  • Dreadful Agony: Fixed a bug in which this ability would toggle off randomly.
  • Impenetrable Armor: The ability's range will now display correctly.
  • Shatter Faith: The ability's range will now display correctly. Additionally, corrected an error in this ability's tooltip.
  • Warping Embrace: The ability's range will now display correctly.

Disciple of Khaine Edit

Bug Fixes Edit

  • Consume Essence: This ability will now always heal the defensive target.
  • Murderous Intent: The bonus for this ability will now display correctly on the player's paper-doll.
  • Universal Confusion: Fixed a bug that caused this Morale ability to not fire if the caster was silenced.
  • Wracking Agony: Fixed a problem that could allow this ability to do extra damage.

Engineer Edit

Bug Fixes Edit

  • Armored Plating: This ability will no longer stack with itself.

Iornbreaker Edit

Bug Fixes Edit

  • Gromril's Plating: This ability will no longer stack with itself.
  • Inspiring Attack: This ability will once again buff both the casting player and that player's Oathfriend.

Knight of the Blazing Sun Edit

Bug Fixes Edit

  • All Out Assault: Fixed a bug in which this ability would toggle off randomly.
  • Destroy Confidence: This ability will now trigger each time the player removes a buff from an enemy.
  • Sunfury: Fixed a bug that prevented this Tactic from upgrading the damage on Shield of the Sun.

Magus Edit

Bug Fixes Edit

  • All Mastery Tactics are now correctly displayed as Mastery Tactics.
  • Bolt of Change: Fixed a bug that caused damage contribution from stats for this ability to be lower than intended.
  • Daemonic Infestation: This ability will now correctly add the "Unstoppable" effect to targets.
  • Daemonic Pact: This ability will now correctly upgrade based on the player's Daemonology Mastery level and not the player's Rank.
  • Daemonic Scream: Fixed an issue that prevented this ability from hitting ranged targets.
  • Lasting Aegis: This Tactic no longer references an ability that is not in the game.

Marauder Edit

Bug Fixes Edit

  • Concussive Jolt: This ability will now fire every time that it is activated.
  • Cutting Claw: Fixed a bug that caused damage contribution from stats for this ability to be lower than intended.
  • Death Grip: This ability will now correctly grant immunity.
  • Guillotine: Fixed a bug that caused damage contribution from stats for this ability to be lower than intended.
  • Mutating Release: Both snare and root immunity will correctly last ten seconds again.
  • Pulverize: Fixed a bug that caused damage contribution from stats for this ability to be lower than intended.
  • Thunderous Blow: Fixed a bug that caused damage contribution from stats for this ability to be lower than intended.
  • Wave of Mutilation: This ability will no longer display an "invalid target" message if no targets are in range.

Runepriest Edit

Bug Fixes Edit

  • All Oath Runes will now be correctly labeled as a Blessing.
  • Grimnir's Fury: Other resurrection abilities will no longer overwrite this resurrection.
  • Rune of Ending: This ability will now heal correctly.

Shadow Warrior Edit

Bug Fixes Edit

  • Bullseye: Fixed a bug in which some abilities would not trigger the effects of this Tactic.
  • Leading Shots: Fixed a bug in which some abilities would not trigger the effects of this Tactic.
  • Takedown: Snare can now be removed by abilities that remove snare. Additionally, this ability will now do damage when the target is immune to snares.

Shaman Edit

Bug Fixes Edit

  • Bleed Fer Me: This ability will now heal for the correct amount regardless of Waaagh! level, and will no longer heal NPC targets.
  • Fists of Gork: This Morale ability has the correct radius now and the tooltip now also clearly states that it is a targeted area-of-effect ability.

Slayer Edit

Bug Fixes Edit

  • Deathblow: Fixed a bug in which this ability was gaining too much damage from weapon damage per second.

Sorcerer Edit

Bug Fixes Edit

  • Tapping the Dark: Fixed a bug that caused this Tactic to not trigger on groupmates.

Squig Herder Edit

Bug Fixes Edit

  • Death From Above: The training window tooltip now shows the correct cooldown for this ability.
  • Goop Shootin': The training window tooltip now shows the correct cooldown for this ability.
  • Gore: The training window tooltip now shows the correct cooldown for this ability.
  • Head Butt: The training window tooltip now shows the correct cooldown for this ability.
  • Lots O' Arrers: Fixed a bug that allowed this ability to gain too much damage from Ballistic Skill. Additionally, this ability now has the correct cooldown time.
  • Not So Fast!: Fixed a bug that unintentionally reduced the cost of this ability.
  • Poisoned Spine: The training window tooltip now shows the correct cooldown for this ability.
  • Spine Fling: The training window tooltip now shows the correct cooldown for this ability.
  • Spore Cloud: The training window tooltip now shows the correct cooldown for this ability.
  • Sticky Squigz: This ability can now be used inside and outside of Squig Armor.
  • Squig Goo: The snare applied by this Morale Ability can now be removed by abilities that remove snares.

Swordmaster Edit

Bug Fixes Edit

  • Bladeshield: This ability will once again correctly return damage when the player is attacked.
  • Shadow Blades: This ability will now deal damage as soon as the ability is activated, and is now entirely undefendable.
  • Wrath of Hoeth: This ability's damage will now correctly take advantage of the resist debuff on subsequent hits.

Warrior Priest Edit

Bug Fixes Edit

  • Prayers will no longer affect friendly players when the Warrior Priest is dead.
  • Divine Strike: This ability will now always heal the defensive target.
  • Hammer of Sigmar: Fixed a problem that could allow this ability to do extra damage.
  • Martyr's Blessing. This ability will now properly heal.
  • Smite: This ability will now build the correct amount of Righteous Fury.
  • Sigmar's Shield: This ability will now properly heal. Additionally, this ability will now use the correct amount of Righteous Fury.

White Lion Edit

Bug Fixes Edit

  • Coordinated Strike: Adjusted the timing on this ability's damage to make it fire more reliably.
  • Trained to Threaten: This ability will now apply the proper critical chance bonus.

Witch Elf Edit

Bug Fixes Edit

  • Sacrifices Rewarded: Revised this ability's tooltip to clarify that the ability will only trigger on direct damage attacks.
  • Shadow Prowler: Fixed an issue that was preventing this ability from being interrupted when the player was attacked.
  • Treacherous Assault: This ability will now deal damage when the target uses a healing ability.
  • Vehement Blades: This ability's Action Point reduction can no longer be removed by friendly spells.

Witch Hunter Edit

Bug Fixes Edit

  • Get Thee Behind Me!: This ability can no longer be defended against.
  • Incognito: Fixed an issue that was preventing this ability from being interrupted when the player was attacked.

Zealot Edit

Bug Fixes Edit

  • Breath of Tzeentch: This ability will no longer gray out when the player has the Immovable effect.

Also on Fandom

Random Wiki