Fandom

HammerWiki

Game Update 1.3.1/Combat and Careers

< Game Update 1.3.1

6,454pages on
this wiki
Add New Page
Comments0 Share

Combat and Careers Edit

General Edit

  • If a player heals an ally for more health than that ally had missing, the healing player will now see in their chat log the amount of health that was over-healed.
  • Corrected a bug that was preventing channeled attacks from being affected by setback.

Guild Tactics Edit

  • Thornshield: This guild Tactic will now work properly whether the guild Standard is carried or planted.

Archetype Abilities Edit

  • Explosive Shots: The damage done by this Morale ability will no longer be affected by stats.

Archmage Edit

Bug Fixes Edit

  • Balance Essence: This ability's tooltip now mentions that the ability heals for 150% of the damage dealt.
  • Fury of Asuryan: This ability's tooltip has been updated to accurately reflect how this ability interacts with High Magic.
  • Transfer Force: This ability will now heal for the correct amount regardless of High Magic level, and will no longer heal NPC targets.

Black Guard Edit

Bug Fixes Edit

  • As a result of this update's changes, all Black Guards have had their Mastery Points refunded and will need to visit a Career Trainer to reallocate their Mastery Points.
  • Banish Weakness: This ability will now restore the correct amount of Action Points.
  • Feeding on Weakness: This ability's debuff icon will no longer display as damaging.
  • Monstrous Rending: Fixed an issue with this ability's scrolling text message.

Black Orc Edit

Bug Fixes Edit

  • Waaaaagh!: This ability's damage will now correctly take advantage of the resist debuff on subsequent hits.

Bright Wizard Edit

Bug Fixes Edit

  • Flames of Rhuin: This ability will now deal the correct amount of damage when the Tactic "Fueled from Within" is slotted.
  • Flashfire: Fixed a bug that allowed this Tactic to trigger more than once every three seconds.

Choppa Edit

Bug Fixes Edit

  • Drop Da Basha: This ability will now properly reduce block and parry chances on the target.
  • Tired Already?: This ability will now increase cooldowns by the proper amount.

Chosen Edit

Bug Fixes Edit

  • Auras: Fixed a bug that prevented some Chosen auras from reapplying bonuses to group-mates.
  • Dreadful Agony: Fixed a bug in which this ability would toggle off randomly.
  • Impenetrable Armor: The ability's range will now display correctly.
  • Shatter Faith: The ability's range will now display correctly. Additionally, corrected an error in this ability's tooltip.
  • Warping Embrace: The ability's range will now display correctly.

Disciple of Khaine Edit

Bug Fixes Edit

  • Consume Essence: This ability will now always heal the defensive target.
  • Murderous Intent: The bonus for this ability will now display correctly on the player's paper-doll.
  • Universal Confusion: Fixed a bug that caused this Morale ability to not fire if the caster was silenced.
  • Wracking Agony: Fixed a problem that could allow this ability to do extra damage.

Engineer Edit

Bug Fixes Edit

  • Armored Plating: This ability will no longer stack with itself.

Iornbreaker Edit

Bug Fixes Edit

  • Gromril's Plating: This ability will no longer stack with itself.
  • Inspiring Attack: This ability will once again buff both the casting player and that player's Oathfriend.

Knight of the Blazing Sun Edit

Bug Fixes Edit

  • All Out Assault: Fixed a bug in which this ability would toggle off randomly.
  • Destroy Confidence: This ability will now trigger each time the player removes a buff from an enemy.
  • Sunfury: Fixed a bug that prevented this Tactic from upgrading the damage on Shield of the Sun.

Magus Edit

Bug Fixes Edit

  • All Mastery Tactics are now correctly displayed as Mastery Tactics.
  • Bolt of Change: Fixed a bug that caused damage contribution from stats for this ability to be lower than intended.
  • Daemonic Infestation: This ability will now correctly add the "Unstoppable" effect to targets.
  • Daemonic Pact: This ability will now correctly upgrade based on the player's Daemonology Mastery level and not the player's Rank.
  • Daemonic Scream: Fixed an issue that prevented this ability from hitting ranged targets.
  • Lasting Aegis: This Tactic no longer references an ability that is not in the game.

Marauder Edit

Bug Fixes Edit

  • Concussive Jolt: This ability will now fire every time that it is activated.
  • Cutting Claw: Fixed a bug that caused damage contribution from stats for this ability to be lower than intended.
  • Death Grip: This ability will now correctly grant immunity.
  • Guillotine: Fixed a bug that caused damage contribution from stats for this ability to be lower than intended.
  • Mutating Release: Both snare and root immunity will correctly last ten seconds again.
  • Pulverize: Fixed a bug that caused damage contribution from stats for this ability to be lower than intended.
  • Thunderous Blow: Fixed a bug that caused damage contribution from stats for this ability to be lower than intended.
  • Wave of Mutilation: This ability will no longer display an "invalid target" message if no targets are in range.

Runepriest Edit

Bug Fixes Edit

  • All Oath Runes will now be correctly labeled as a Blessing.
  • Grimnir's Fury: Other resurrection abilities will no longer overwrite this resurrection.
  • Rune of Ending: This ability will now heal correctly.

Shadow Warrior Edit

Bug Fixes Edit

  • Bullseye: Fixed a bug in which some abilities would not trigger the effects of this Tactic.
  • Leading Shots: Fixed a bug in which some abilities would not trigger the effects of this Tactic.
  • Takedown: Snare can now be removed by abilities that remove snare. Additionally, this ability will now do damage when the target is immune to snares.

Shaman Edit

Bug Fixes Edit

  • Bleed Fer Me: This ability will now heal for the correct amount regardless of Waaagh! level, and will no longer heal NPC targets.
  • Fists of Gork: This Morale ability has the correct radius now and the tooltip now also clearly states that it is a targeted area-of-effect ability.

Slayer Edit

Bug Fixes Edit

  • Deathblow: Fixed a bug in which this ability was gaining too much damage from weapon damage per second.

Sorcerer Edit

Bug Fixes Edit

  • Tapping the Dark: Fixed a bug that caused this Tactic to not trigger on groupmates.

Squig Herder Edit

Bug Fixes Edit

  • Death From Above: The training window tooltip now shows the correct cooldown for this ability.
  • Goop Shootin': The training window tooltip now shows the correct cooldown for this ability.
  • Gore: The training window tooltip now shows the correct cooldown for this ability.
  • Head Butt: The training window tooltip now shows the correct cooldown for this ability.
  • Lots O' Arrers: Fixed a bug that allowed this ability to gain too much damage from Ballistic Skill. Additionally, this ability now has the correct cooldown time.
  • Not So Fast!: Fixed a bug that unintentionally reduced the cost of this ability.
  • Poisoned Spine: The training window tooltip now shows the correct cooldown for this ability.
  • Spine Fling: The training window tooltip now shows the correct cooldown for this ability.
  • Spore Cloud: The training window tooltip now shows the correct cooldown for this ability.
  • Sticky Squigz: This ability can now be used inside and outside of Squig Armor.
  • Squig Goo: The snare applied by this Morale Ability can now be removed by abilities that remove snares.

Swordmaster Edit

Bug Fixes Edit

  • Bladeshield: This ability will once again correctly return damage when the player is attacked.
  • Shadow Blades: This ability will now deal damage as soon as the ability is activated, and is now entirely undefendable.
  • Wrath of Hoeth: This ability's damage will now correctly take advantage of the resist debuff on subsequent hits.

Warrior Priest Edit

Bug Fixes Edit

  • Prayers will no longer affect friendly players when the Warrior Priest is dead.
  • Divine Strike: This ability will now always heal the defensive target.
  • Hammer of Sigmar: Fixed a problem that could allow this ability to do extra damage.
  • Martyr's Blessing. This ability will now properly heal.
  • Smite: This ability will now build the correct amount of Righteous Fury.
  • Sigmar's Shield: This ability will now properly heal. Additionally, this ability will now use the correct amount of Righteous Fury.

White Lion Edit

Bug Fixes Edit

  • Coordinated Strike: Adjusted the timing on this ability's damage to make it fire more reliably.
  • Trained to Threaten: This ability will now apply the proper critical chance bonus.

Witch Elf Edit

Bug Fixes Edit

  • Sacrifices Rewarded: Revised this ability's tooltip to clarify that the ability will only trigger on direct damage attacks.
  • Shadow Prowler: Fixed an issue that was preventing this ability from being interrupted when the player was attacked.
  • Treacherous Assault: This ability will now deal damage when the target uses a healing ability.
  • Vehement Blades: This ability's Action Point reduction can no longer be removed by friendly spells.

Witch Hunter Edit

Bug Fixes Edit

  • Get Thee Behind Me!: This ability can no longer be defended against.
  • Incognito: Fixed an issue that was preventing this ability from being interrupted when the player was attacked.

Zealot Edit

Bug Fixes Edit

  • Breath of Tzeentch: This ability will no longer gray out when the player has the Immovable effect.

Ad blocker interference detected!


Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.