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Game Update 1.2.0/Combat and Careers/White Lion

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Game Update 1.2.0 is a Patch released to the Live Servers on Tuesday, March 3, 2009; for ease of reading, and due to the length of the Update, the Patch Notes have been broken into numerous subpages.

White Lion Edit

Bug Fixes 
  • Ensnare: Fixed a bug that prevented this ability's root effect from firing.
  • Fetch: This ability should now be defendable.
  • Fey Illusion: This ability will no longer stack.
  • Full-Grown: The Tactic will now properly increase your pet's Wounds. Additionally, this ability's tooltip is now correct.
  • Pack Hunting: The tactic buff will now properly remove itself when Train to Hunt is cancelled.
  • Pack Synergy: Fixed a bug that allowed this Tactic to remain active after the pet was de-summoned.
  • Pounce: You will now jump just to your target's side instead of directly on top of them, fixing several collision issues. The damage portion of the ability now fires more consistently.
  • Whirling Axe: This ability will now behave correctly when interrupted.
Balance Changes 
  • Blindsided: The disorient applied by this ability is now 50% for 10 seconds.
  • Blindsided: This abiltiy will now actually disorient by a percentage amount.
  • Fetch: This ability's range has been reduced to 65 feet, and its cost has been reduced. Additionally, this ability's cooldown has been increased to 30 seconds.
  • Fey Illusion: This ability will now debuff the target's autoattack speed. Additionally, this ability will no longer require a frontal positional, and will cost slightly more AP.
  • Lionheart: The amount of damage added to Lion's Fury by this tactic has been increased.
  • Mounts: Dismounting will now grant White Lions a brief "Heel" buff that allows your pet to be Instant cast for no AP, and without it's standard cooldown.
  • Pack Assault: This ability will now deal Spirit Damage.
  • Tearing Blade: The base damage of this ability has been increased. The ability will no longer stack with itself nor will it deal critical damage.
  • War Lion: Will no longer be forced to attack tanks who Taunt or Challenge.

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