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Game Update 1.2.0/Combat and Careers/Magus

< Game Update 1.2.0 | Combat and Careers

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Game Update 1.2.0 is a Patch released to the Live Servers on Tuesday, March 3, 2009; for ease of reading, and due to the length of the Update, the Patch Notes have been broken into numerous subpages.

Magus Edit

Bug fixes 
  • Aegis of Orange Fire: Can no longer be defended against.
  • Blue Horror, Pink Horror, and Flamer of Tzeentch: Daemonic Minion-specific abilities will now display in the Mastery Training window as being part of the associated Mastery.
  • Chaotic Rift: Targets pulled in by this ability will no longer clip directly into the Magus, will instead be offset by a varying amount to reduce collision issues.
  • Daemonic Armor: This ability's tooltip values will now display correctly.
  • Daemonic Infestation: When exploding, this ability will now visually knock down players and play an explosion effect.
  • Daemonic Resistance: This ability now has an increased casting range to match normal group effects. Additionally, fixed a bug which caused the hotkey to gray out when selecting group members.
  • Dissolving Mist: This ability's radius is now accurate on tooltip.
  • Indigo Fire of Change: Multiple Magi can now cast this spell upon a single target, but only a single Horror will be created.
  • Infernal Pain: Fixed a bug that allowed this ability to gain benefits from stats.
  • Infernal Pain: This ability will now deal Spirit damage.
  • Tzeentch's Firestorm: This ability can now be defended against, and will trigger any appropriate effects.
Balance Changes 
  • Aegis of Orange Fire: Aegis of Orange Fire: Damage of this ability has been increased and changed to Elemental damage. However, this damage will not critically hit or receive benefit from statsThis ability will now deal Elemental Damage.
  • Infernal Pain: This ability now receives more benefit from stats, but will no longer critically hit.
  • Perils of the Warp: Perils of the Warp: Damage of this ability has been increased and changed to Elemental damage. However, this damage will not critically hit or receive benefit from statsThis ability will now deal Elemental Damage.
  • Seed of Chaos: This ability will now deal Spirit Damage.
  • Seed of Chaos: This ability will now explode if the target is killed, or if the effect runs for its full duration. In addition, other targets hit by the explosion now have a chance to defend themselves.
  • Summoned Daemons: Will no longer be forced to attack tanks who Taunt or Challenge.

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