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Game Update 1.2.0/Combat and Careers/Knight of the Blazing

< Game Update 1.2.0 | Combat and Careers

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Game Update 1.2.0 is a Patch released to the Live Servers on Tuesday, March 3, 2009; for ease of reading, and due to the length of the Update, the Patch Notes have been broken into numerous subpages.

Knight of the Blazing Sun Edit

Bug Fixes 
  • All Commands: The group beneficial Commands will no longer check Line of Sight when applying to group members.
  • All Out Assault!: This ability will now continue after zoning.
  • Challenge: This ability no longer requires an enemy target.
  • Dirty Tricks: An Icon will now appear in the buff window when this Tactic fires.
  • Gather Your Resolve!: This ability will now continue after zoning.
  • Mighty Soul: This tactic will now affect the damage over time portion of Vicious Slash.
  • Myrmidia's Fury: This ability will now behave correctly when interrupted.
  • Now's Our Chance!: This ability will now continue after zoning.
  • On Your Guard!: This ability will now continue after zoning. Additionally, this ability should no longer be proc'd by ranged autoattacks.
  • Press The Attack!: This ability will now continue after zoning.
  • Shatter Confidence: Stat contribution for this ability will now come from Strength and not Intelligence.
  • Staggering Impact: Fixed a tooltip display issue. Shield Rush: The block bonus from this ability will no longer stack with other block buff bonuses.
  • Stand Strong!: This ability will now continue after zoning.
  • Stay Focused!: This ability will now continue after zoning. Additionally, when Lingering, the aura will now correctly heal when triggered.
  • Stay Focused: This ability will heal the correct amount of action points.
  • Sunder: Fixed a tooltip display issue.
  • To Glory!: This ability will now continue after zoning.
  • To Victory!: This ability will now continue after zoning.
  • Vigilance: This ability's buff window tooltip will now correctly state that you are receiving less damage, instead of more.
Balance Changes 
  • All Commands except All Out Assault will no longer aggro monsters that are not already in combat. Hate from Commands which affect all group-mates will now be credited to the individual group members, instead of all to the Knight themselves. The effects of Commands can no longer be dodged, blocked, parried or disrupted, and Commands that deal damage now deal Elemental damage.
  • All Out Assault!: The cost of this ability is now free.
  • All Out Assault!: The damage of this ability has been increased and will now deal Elemental damage. The ability will no longer receive benefits from stat factor nor will it do critical damage.
  • Bellow Commands: This tactic will now restore 5 action points per second to the Knight for each Command the Knight is running.
  • Gather Your Resolve!: The cost of this ability is now free.
  • Guardian of Light: This ability will now absorb more damage.
  • Myrmidia's Fury: This ability will now receive a greater damage contribution from stats.
  • Myrmidia's Fury: The cost and damage have been increased on this ability.
  • Now's Our Chance!: The cost of this ability is now free.
  • On Your Guard!: The cost of this ability is now free.
  • On Your Guard!: The damage of this ability has been increased and will now deal Elemental damage. The ability will not receive benefits from stat factor nor will it do critical damage.
  • Press the Attack: The cost of this ability is now free.
  • Shield of the Sun: Multiple Knights with this ability up will no longer prevent each other from dealing damage to the same target
  • Shield of the Sun: Shield of the Sun: The damage of this ability has been increased and will now deal Elemental damage. The ability will no longer receive benefits from stat factor nor will it do critical damageThis ability will now deal Elemental Damage. Additionally, all victims will only take damage from this ability once every 2 seconds.
  • Shining Blade: The disorient associated with this ability has been removed. This ability will now reduce incoming damage on the Knight by 15% for 10s. The cost has been lowered on this ability.
  • Stand Strong!: The cost of this ability is now free.
  • Stay Focused!: The cost of this ability is now free.
  • Stay Focused!: This ability will now heal for slightly more.
  • Taunt/Challenge: These abilities will no longer force player pets to attack you.
  • To Glory!: The cost of this ability is now free.
  • To Glory!: This ability will now restore slightly more Action Points.
  • To Victory!: The cost of this ability is now free.

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