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Game Update 1.2.0/Combat and Careers/Disciple of Khaine

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Game Update 1.2.0 is a Patch released to the Live Servers on Tuesday, March 3, 2009; for ease of reading, and due to the length of the Update, the Patch Notes have been broken into numerous subpages.

Disciple of Khaine Edit

Bug Fixes 
  • Consume Essence: This ability will no longer heal invalid targets.
  • Covenant of Celerity: This ability's buff will now persist after zoning.
  • Covenant of Tenacity: This ability's buff will now persist after zoning.
  • Covenant of Vitality: Fixed this ability's buff icon tooltip to display the correct effect. Additionally, this ability's buff will now persist after zoning.
  • Devour Essence: This ability will now heal for every target hit in the radius, instead of only once.
  • Patch Wounds: This ability will now correctly consume 25 Soul Essence as described.
  • Rend Soul: This ability will no longer heal invalid targets.
  • Restored Motivation: Fixed a bug which caused this ability's healing effect to occasionally be disrupted by allies.
  • Soul Infusion: The effect will no longer be removed from the Disciple when casting it on another target.
  • Stand Coward!: This ability's build time has been reduced, and cooldown time increased.
  • Warding Strike: This ability will now fire correctly when the Disciple has 30 Soul Essence.
Balance Changes 
  • Bloodlust: The damage increase this tactic gives to Covenant of Celerity has been increased.
  • Covenant of Celerity: The damage from this ability has been increased slightly. The damage will now be Spirit damage, and will be affected by resists. The damage will not gain benefit from stats and will not be able to critical hitThis ability will now deal Spirit Damage.
  • Covenant of Vitality: Covenant of Vitality: The damage from this ability has been increased slightly. The damage will now be Spirit damage, and will be affected by resists. The damage will not gain benefit from stats, and not be able to critical hitThis ability will now deal Spirit Damage.
  • Khaine's Bounty: This ability will now absorb more damage.
  • Khaine's Embrace: This ability's cool down time has been reduced and now heals for a higher value.
  • Khaine's Imbuement: The damage from this ability has been increased slightly. The damage will now be Spirit damage and will be affected by resists. The damage will not gain benefit from stats, and will not be able to critical hit
  • Restore Essence: This ability will now heal slightly more initially, and slightly less over time. The over time portion will now last 5 seconds.
  • Soul Shielding: This ability will now absorb more damage.

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