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Engineer RvR guide

From HammerWiki

Engineers are mean fighters, they can contribute a lot in RvR; like all classes it depends on how you like to play them.

So a quick scan of the Engineer Mastery paths should give you the idea that:

Grenadiers
Focused on AoE damage but the catch is you have to get a little closer to the action.
Rifleman
Focus on 1v1 damage, basically you pick a guy and you hammer him with your Rifle until he bleeds; this has the advantage of you being further away from any Tank rush but again you're only hitting one guy.
Tinkerer
Your gadgets, like Turrets and Land Mines, become more effective.

[edit] RvR Grenadier

This guy likes to play it messy, like I said he's always close to the action so he must be quick. Using Acid Bomb then Fragmentation Grenade is your best tool, especially when large groups of melee are fighting you drop those two AoE's and watch the damage tick. Turrets are part of an Engineer's DPS and as a Grenadier your Bombardment Turret should come in handy as the Acid bomb debuffs the enemy by lowering their Corporeal resistance and Bombardment Turrets cause Corporeal damage.

Grenadiers can also sneak to the enemy's flank and shut down healers using Flashbang Grenades then unloading fire bombs. Of course you can't expect your enemy to be static they also have ways to counter your threats so setting up the field is critical, deploying Land Mine can always help you defend against Melee rushers. Concussion Grenade is extremely useful when you are being rushed by a tank as you hurl him away with time for you to fade into the crowd or drop some more DoT's on him.

So always move fast and keep looking for ways for your enemy can reach you and block them. Grenadiers are very effective but should always be active and dynamic.