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"The blood shall be a sign for you on the houses where you live; and when I see the blood I will pass over you, and no plague will befall you to destroy you when I strike the land..."
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Death is a phenomenon that happens when your character loses all his/her health. Death in WAR is not permanent, and no permanent punishment occurs when dying.


When your character dies in WAR, there are two ways to get resurrected:

Respawn in town
Respawns the character in the nearest town or other spawnpoint.
Resurrected by spell
There are certain spells which your allies can cast to resurrect you.


When you die (killed by NPC enemy), you will be given a 15 minute debuff which will decrease your total hit points by 10%. This debuff stacks and refreshes (up to 5 times) each time you die, so if you are killed again within 15 minutes of dying your hit points will be reduced by 20% for the next 15 minutes, then 30%, and so on.

When you are killed by an enemy player (in PvP combat) you get a 3 min debuff with the same stacking and refresh rates as the one before.

When you die in a scenario you don't get any debuff.

Warcamp HealersEdit

You can visit NPC healers found in warcamps and in towns to spend a very small amount of regular currency to purge the debuff from yourself. The Healer can be marked on the map as a small green cross and is usually found near the respawn point.

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