Black Guard abilities
From HammerWiki
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| Abilities: | BO | SH | SQ | CH | CC | MA | ZE | MR | WE | DK | SO | BG |
| Builds: | BO | SH | SQ | CH | CC | MA | ZE | MR | WE | DK | SO | BG |
| Inf. rewards: | BO | SH | SQ | CH | CC | MA | ZE | MR | WE | DK | SO | BG |
| Armor sets: | BO | SH | SQ | CH | CC | MA | ZE | MR | WE | DK | SO | BG |
| Start guide: | BO | SH | SQ | CH | CC | MA | ZE | MR | WE | DK | SO | BG |
| PvE: | BO | SH | SQ | CH | CC | MA | ZE | MR | WE | DK | SO | BG |
| RvR: | BO | SH | SQ | CH | CC | MA | ZE | MR | WE | DK | SO | BG |
| Useful tools: | BO | SH | SQ | CH | CC | MA | ZE | MR | WE | DK | SO | BG |
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| Abilities: | IB | RP | EN | SL | BW | WP | WH | KN | SM | AM | SW | WL |
| Builds: | IB | RP | EN | SL | BW | WP | WH | KN | SM | AM | SW | WL |
| Inf. rewards: | IB | RP | EN | SL | BW | WP | WH | KN | SM | AM | SW | WL |
| Armor sets: | IB | RP | EN | SL | BW | WP | WH | KN | SM | AM | SW | WL |
| Start guide: | IB | RP | EN | SL | BW | WP | WH | KN | SM | AM | SW | WL |
| PvE: | IB | RP | EN | SL | BW | WP | WH | KN | SM | AM | SW | WL |
| RvR: | IB | RP | EN | SL | BW | WP | WH | KN | SM | AM | SW | WL |
| Useful tools: | IB | RP | EN | SL | BW | WP | WH | KN | SM | AM | SW | WL |
Every Black Guard may gain 15 career Tactics, 27 Actions and 9 Morale abilities. Each Mastery Path contains another 3 Actions, 3 Tactics, and 1 Morale Ability.
Contents |
[edit] Starting Abilities
These are the abilities that a Black Guard starts with at level one.
| Icon | Ability Name | Ability | Type | Path | Cast Time | Range | Cost | Cooldown | Description |
|---|---|---|---|---|---|---|---|---|---|
| Auto Attack | Action | Damaging | Core Ability | Auto | 5ft | None | None | Attack with your melee or ranged weapon. | |
| Hateful Strike | Action | Damaging | Path of Loathing | Instant | 5ft | 30 AP | None | A vindictive blow that deals X damage and builds double threat. | |
| Throw Dagger | Action | Damaging | Core Ability | 1 Sec | 10-65ft | 20 AP | None | A basic throwing attack that inflicts X damage. Has a chance to deal Y damage to a severely wounded target if you are behind them. | |
| Flee | Action | Buff | Core Ability | Instant | None | None | 30 Sec | You run away from the battle in a mad panic, increasing your run speed by 30 for 10 seconds. You immediately lose all of your action points, any career mechanic points, and your Morale will begin to drop, and you will not begin to regain action points until 10 seconds have passed. |
[edit] Abilities Gained From Trainers
These abilities can be bought from a Career Trainer at the required rank or above.
| Icon | Ability Name | Ability | Required Rank | Type | Path | Cast Time | Range | Cost | Cooldown | Description |
|---|---|---|---|---|---|---|---|---|---|---|
| Pitiless Strike | Action | 2 | Damaging | Path of Malice | Instant | 5ft | 20 Hatred | None | A merciless attack which weakens your target, dealing X damage and reducing their Toughness by Y for for 20 seconds. | |
| Mind Killer | Action | 3 | Debuff | Path of Anguish | Instant | 5ft | 35 AP | None | A vile attack that crushes your target's will to live, dealing X damage, and lowering their Intelligence and Willpower by Y for 20 seconds. | |
| Crippling Anger | Action | 4 | Damaging | Path of Malice | Instant | 5ft | 25 AP | 5 Sec | A maiming strike that allows you to further toy with your opponent by reducing their movement speed by 40% and dealing X damage over 10 seconds. | |
| Feeding on Weakness | Action | 5 | Blessing | Path of Loathing | Instant | 5ft | 30 AP | 5 Sec | How pathetic your opponents are instills in you an even greater urge to destroy them. You lash out for X damage and increase your Strength by Y for 20 seconds and will recover health based on your Hate and damage inflicted. (See the ability's article for effect scale.) | |
| Driven By Hate | Action | 5 | Buff | Core Ability | Instant | None | 40 Hatred | 20 Sec | Fueled by your Hatred, you push yourself ever onward and regain 160 Action Points. | |
| Shield of Rage | Action | 6 | Blessing | Path of Anguish | Instant | None | 15 Hatred | 10 Sec | Your overwhelming hate shields you from X damage over 10 seconds. | |
| Taunt | Action | 7 | Blessing | Core Ability | Instant | 65ft | 20 AP | 10 Sec | You enrage your opponent, interrupting any currently building abilities and forcing monsters to attack you. While taunted your opponent will take 30% more damage from your attacks. This effect will fade after 15 seconds, or after your opponent has hit you 3 times. | |
| Murderous Wrath | Action | 8 | Damaging | Path of Malice | Instant | 5ft | 40 AP | None | A piercing blow that deals X damage and ignores 25% of your target's armor. | |
| Crush The Weak | Action | 9 | Buff | Path of Loathing | Instant | 5ft | 35 AP | 5 Sec | A heartless attack that inflicts X damage over 9 seconds and reduces your target's Strength by Y. During this time, target's critical hit chance will also be reduced based on your Hate. (See the ability's article for effect scale.) | |
| Deflect Oil | Action | 10 (R) | Buff | Core Ability | Channeled | 30ft | None | 5 Min | Channeled 10% reduction in damage taken by Oil siege engines. You will also protect two other group mates within 30 feet. Only one effect of this type may be on a player at a time. | |
| Hold The Line! | Action | 10 | Ailment | Core Ability | Instant | None (40ft) | 20 AP/Sec | 60 Sec | Requires Shield. You focus your defenses against enemy fire, increasing your chances to dodge and disrupt by 45% for 12 seconds. You will also defend all allies behind you, up to 40 feet away, increasing their chances to dodge and disrupt by 15% as long as they remain at your back. Allies may have this effect stacked on them up to 3 times. This effect will end if you break your concentration, or run out of action points. | |
| Guard | Action | 10 | Debuff | Core Ability | Instant | 150ft | None | None | Only usable on other players. You defend one of your group mates and try to take attacks meant for them. As long as you are within 30 feet of them, any damage that they suffer will be split evenly between the two of you, and 35% of all hate that they cause will be redirected to you. | |
| Juggernaut | Action | 12 | Ailment | Core Ability | Instant | None | 45 AP | 60 Sec | You become filled with unstoppable power, removing all snaring, rooting, silencing, and disarming effects. | |
| Furious Howl | Action | 12 | Ailment | Path of Anguish | Instant | None | None | 10 Sec | A bone chilling howl that strikes fear in all opponents 20 feet from you. Those affected suffer X damage and their chance to Block and Parry is reduced by 10% for 15 seconds. | |
| Monstrous Rending | Action | 14 | Ailment | Path of Malice | Instant | 5ft | None | None | A sweeping strike that rakes across targets up to 15 feet in front of you for X damage. | |
| Spiteful Slam | Action | 16 | Ailment | Path of Loathing | Instant | 5ft | 25 AP | 20 Sec | Requires Block. A fierce strike that slams your opponent to the ground, dealing X damage and knocking them down for 2 seconds or more based on Hate. (See Spiteful Slam for effect scale.) | |
| Crushing Anger | Action | 18 | Buff | Path of Anguish | Instant | 5ft | 35 AP | 10 Sec | A surge of malevolence slams into your foe dealing X damage and interrupting them. Will also reduce your opponent's Action Points based on your Hate. (See Crushing Anger for effect scale.) | |
| Challenge | Action | 20 | Blessing | Core Ability | Instant | None | 30 AP | 30 Sec | You challenge all opponents in front of you, forcing monsters to attack you. While challenged, your opponents will deal 30% less damage to everyone other than you. This effect will fade after 15 seconds or after your opponent has hit you 3 times. | |
| Shatter Enchantment | Action | 22 | Damaging | Core Ability | Instant | 5ft | 25 AP | 5 Sec | Target must have an Enchantment. You shatter one Enchantment from your enemy and deal X damage. | |
| Exile | Action | 25 | Damaging | Path of Loathing | Instant | 5ft | 30 AP | 20 Sec | An overwhelming blow that deals X damage and will knockback your target based on your Hate. (See Exile for effect scale.) | |
| Modify War Engine | Action | 30 (R) | Ailment | Core Ability | 3 Sec | 5ft | None | 5 Min | Only usable on Siege Engines. Decreases the cooldown times of the targeted siege engine by X seconds for 30 seconds. | |
| Chains of Hatred | Action | 30 | Ailment | Core Ability | Instant | None | 30 AP | 60 Sec | Taken aback by your seething contempt, up to 4 enemies within 30 feet are rooted in place, making them unable to move for 10 seconds. Rooted targets have a 50% chance to break free when they suffer damage. | |
| Brutal Smash | Action | 35 | Ailment | Path of Anguish | Instant | 5ft | 40 AP | 10 Sec | A vicious blow to the head that deals X damage and Disorients your target, increasing the time it takes for them to cast spells by 1 second for a duration based upon your Hate. (See Brutal Smash for effect scale.) | |
| Bulwark | Action | 40 (R) | Ailment | Core Ability | Instant | 5ft | None | 5 Min | Only usable on Doors. Repairs a friendly keep door for 5% of it's total health over 15 seconds. | |
| Horrific Wound | Action | 40 | Buff | Path of Malice | Instant | 5ft | 25 Hatred | None | Cuts open a vicious wound, dealing X damage and gradually causing Y damage over 5 seconds, during which time they will not gain any morale. | |
| Demolishing Strike | Morale (1) | 8 | Buff | Core Ability | Instant | Morale (1) | 5ft | 60 Sec | A powerful melee attack which reduces armor by X and deals Y damage over 15 seconds. | |
| Champion's Challenge | Morale (1) | 16 | Buff | Core Ability | Instant | Morale (1) | 5ft | 60 Sec | Both you and your target are held tightly in place for 10 seconds, and neither one of you can move. This effect cannot be dispelled or broken. | |
| Banish Weakness | Morale (1) | 28 | Healing | Core Ability | Instant | Morale (1) | None | 60 Sec | A cry of rage removes all Hexes, Curses, and Ailments from you. You will regain 50 Action Points and X health for each effect removed. | |
| Shield Wall | Morale (2) | 12 | Buff | Core Ability | Instant | Morale (2) | None | 60 Sec | Requires Shield. Increases your chance to block by 100% for 10 seconds. | |
| Raze | Morale (2) | 20 | Buff | Core Ability | Instant | Morale (2) | 65ft | 60 Sec | Repeatedly attack all enemies in front of you, inflicting X damage every second for 3 seconds, up to 65 feet away. | |
| Away, Cretins! | Morale (2) | 32 | Damaging | Core Ability | Instant | Morale (2) | None | 60 Sec | No longer able to bear looking upon your opponents, you knockback everyone within 30 feet of you for X damage. Monsters will be knocked down. | |
| Distracting Bellow | Morale (3) | 24 | Buff | Core Ability | Instant | Morale (3) | 100ft | 60 Sec | A loud shout which startles your target and all enemies within 30 feet of them, reducing their damage by 50% for 10 seconds. | |
| Armor of Eternal Servitude | Morale (3) | 36 | Damaging | Core Ability | Instant | Morale (3) | None | 60 Sec | The magic infusing your armor springs to life, further increasing your armor by X and restoring Y health over 20 seconds. | |
| Immaculate Defense | Morale (4) | 40 | Buff | Core Ability | Instant | Morale (4) | 65ft | 60 Sec | An impressive display of defense which reduces incoming damage by 75% for you and all group members within 65 feet of you for 10 seconds. | |
| Dark Blessings | Tactic | 11 | Buff | Core Ability | Passive | Tactic | None | None | Heals directed towards you will recover X% more health. | |
| Focused Offense | Tactic | 13 | Buff | Core Ability | Passive | Tactic | None | None | You deal 15% more damage, and all enemy monsters will hate you 15% less than normal, but your armor is reduced by 33%. | |
| Thirst For Death | Tactic | 15 | Buff | Core Ability | Passive | Tactic | None | 1 Sec | Whenever you critically hit you gain 10 Hatred. This will not occur more than once per second. | |
| Alignment of Naggaroth | Tactic | 17 | Buff | Core Ability | Passive | Tactic | None | None | Spiritual resistance increased by X. | |
| Rugged | Tactic | 19 | Buff | Core Ability | Passive | Tactic | None | None | Increases Toughness by X. | |
| Crush Vitality | Tactic | 21 | Buff | Core Ability | Passive | Tactic | None | None | All attacks now have a 25% chance to lower their targets' autoattack speed by 25% for 10 seconds. | |
| Bathing in Blood | Tactic | 23 | Buff | Core Ability | Passive | Tactic | None | None | Any time you kill an enemy, you will regain X health over 9 seconds. | |
| Menace | Tactic | 25 | Buff | Core Ability | Passive | Tactic | None | None | Enemy monsters will hate you 100% more than normal on all attacks. | |
| Pitiless Feeding | Tactic | 27 | Buff | Core Ability | Passive | Tactic | None | None | Increases duration of Pitiless Strike, Mind Killer, and Terrifying Foe by 10 seconds. | |
| Unstoppable Juggernaut | Tactic | 29 | Buff | Core Ability | Passive | Tactic | None | None | Juggernaut's cooldown is reduced to 20 seconds. | |
| Efficient Slaughter | Tactic | 31 | Buff | Core Ability | Passive | Tactic | None | None | Hate spending abilities cost 5 less Hate to use. | |
| Malekith's Bulwark | Tactic | 33 | Buff | Core Ability | Passive | Tactic | None | None | Reduces all magical damage that you take by 25%, but also reduces all healing used on you by 15%. | |
| Endless Pursuit | Tactic | 35 | Buff | Core Ability | Passive | Tactic | None | None | When disrupting an enemy spell you gain a 30% speed boost for 5 seconds, and gain 40 Action Points. | |
| Swift Fury | Tactic | 37 | Buff | Core Ability | Passive | Tactic | None | None | Attacks that spend Hate have a 25% chance to increase Action Point regeneration by 100% for 5 seconds. | |
| Simmering Anger | Tactic | 39 | Buff | Core Ability | Passive | Tactic | None | 1 Sec | Gain 10 Hate each time an enemy critically hits you. This ability can only trigger once per second. |
[edit] Abilities Gained From Mastery Paths
These abilities can be gained by adding mastery points into different mastery paths. These points also increase the 'effective level' of every base ability in their path, making them more powerful.
[edit] Path of Malice
Following the path of Malice means mastering ones rage and molding it into a powerful weapon. The Black Guard who embrace Malice are capable of unleashing powerful attacks fueled by their Hatred. Frequently seen on the front lines, these Black Guard traditionally wield powerful halberds which allow them to cleave through steel and flesh alike.
| Icon | Ability Name | Ability | Required points | Type | Cast Time | Range | Cost | Cooldown | Description |
|---|---|---|---|---|---|---|---|---|---|
| Blade of Ruin | Action | 5 | Damaging | Instant | 5ft | None | 10 Sec | Costs 15 Hatred. Requires Block or Parry. A retaliatory strike that that slowly cuts through your foe for X damage over 10 seconds. | |
| Enraged Beating | Action | 9 | Debuff | Instant | 5ft | 25 AP/Sec | 8 Sec | A flurry of blows that inflicts X damage every half second for 3 seconds. Any of these hits that critical will restore 10 Hate. | |
| Crimson Death | Action | 13 | Damaging | Instant | 5ft | None | 10 Sec | Costs 30 Hatred. Requires Great Weapon. A great cleave that strikes all targets 30 feet in front of you for X damage and making them 10% more likely to be critically hit by others for 5 seconds. | |
| Khaine's Warding | Morale (4) | 15 | Damaging | Instant | None | Morale (4) | 60 Sec | Khaine's favor shines on those with strength and skill, so for the next 10 seconds anytime anyone in your group blocks an attack, the entire group gains regains X health. | |
| Monstrous Ruin | Tactic | 3 | Buff | Passive | Tactic | None | None | Blade of Ruin and Monstrous Rending both cost 10 less Hate to use. | |
| Filled With Fury | Tactic | 7 | Buff | Passive | Tactic | None | None | Increase chance to critically hit by 15% for 5 seconds whenever you expend Hate. | |
| Hastened Doom | Tactic | 11 | Buff | Passive | Tactic | None | None | Reduces target's Wounds by X for 10 seconds whenever you critically hit. |
[edit] Path of Loathing
The Path of Loathing is one of disdain for others, and embracing the belief that none can defeat you on the field of battle. As such, Blackguard of this mastery become unconquerable obstacles that even the most potent of offense will break against. Those who embrace Loathing prefer to work with a tall shield and a strong sword so they can relish in the ringing sound of futile blows falling on hardened steel.
| Icon | Ability Name | Ability | Required points | Type | Cast Time | Range | Cost | Cooldown | Description |
|---|---|---|---|---|---|---|---|---|---|
| None Shall Pass | Action | 5 | Blessing | Instant | None | 20 AP/Sec | 30 Sec | Requires Shield. You ready your blade and defiantly raise your shield to increase your Block rate by 50% for up to 10 seconds. Any time you block during this time you will lash out at your attacker for X damage and gain 5 Hatred. | |
| Force of Fury | Action | 9 | Blessing | Instant | None | None | 20 Sec | Your intense fury allows you to shrug off the greatest of hits. For 10 seconds your Armor is increased by 990 and you will become less likely to be Critically hit depending on your Hatred. (See Force of Fury for effect scale.) | |
| Wave of Scorn | Action | 13 | Debuff | Instant | 65ft | 30 AP | 20 Sec | A great wave spreads 65 feet in front of you, inflicting X damage and reducing movement by 40% for 10 seconds. | |
| Blast of Hatred | Morale (4) | 15 | Damaging | Instant | None | Morale (4) | 60 Sec | You spread a wave of malicious loathing towards all the peons 65 feet in front of you. So searing is this hate that those in your path move 40% slower and suffer X damage over 15 seconds. | |
| Terrifying Foe | Tactic | 3 | Buff | Passive | Tactic | None | None | Hateful Strike will now increase your Toughness for 20 seconds based on your Hate. (See Terrifying Foe for effect scale.) | |
| Feeding on Pain | Tactic | 7 | Buff | Passive | Tactic | None | None | Reduce AP cost of Path of Loathing abilities based on your current Health level. (See Feeding on Pain for effect scale.) | |
| Anger Drives Me | Tactic | 11 | Buff | Passive | Tactic | None | None | Your chance to Parry is increased by 3% per 10 Hatred. |
[edit] Path of Anguish
Those who master the Path of Anguish master pain itself. This allows the Black Guard to shrug off even the most potent of magical attacks that would normally pierce their finely crafted armor. Masters of Anguish are traditionally chosen to server as the Witch King's personal executioners seeking out and destroying the arcane powers that would wish to strike their liege down.
| Icon | Ability Name | Ability | Required points | Type | Cast Time | Range | Cost | Cooldown | Description |
|---|---|---|---|---|---|---|---|---|---|
| Choking Fury | Action | 5 | Blessing | Instant | 5ft | None | 20 Sec | Costs 20 Hatred. A particularly insulting strike that deals X damage and causes your target to spend an additional 20 Action Points whenever they activate an ability for the next 10 seconds. | |
| Elite Training | Action | 9 | Damaging | Instant | None | 25 AP | 30 Sec | For up to 10 seconds your superior training allows you to easily Parry the next 4 attacks made against you. Any defense made in this time will restore Action Points to everyone in your group based on your Hatred. (See Elite Training for effect scale.) | |
| Bolstering Anger | Action | 13 | Ailment | Instant | None | 10 Hatred per 3 Sec | 60 Sec | Costs 10 Hatred every 3 seconds. You focus your Hatred inward, cursing yourself for your weakness, and force yourself to march on by recovering 225 health every 3 seconds for up to 30 seconds. This effect will end if you run out of Hate. | |
| In Malekith's Name! | Morale (4) | 15 | Damaging | Instant | None | Morale (4) | 60 Sec | A fierce curse in the Witch Kings name brings overwhelming pain to those who hear it. Opponents within 30 feet of you receive X damage and are Silenced for 7 seconds. | |
| Unstoppable Fury | Tactic | 3 | Buff | Passive | Tactic | None | None | Detaunts are dispelled automatically when applied to you. | |
| Soul Killer | Tactic | 7 | Healing | Passive | Tactic | None | None | Mind Killer will now reduce all healing cast by the target by X% | |
| Shielding Anger | Tactic | 11 | Buff | Passive | Tactic | None | None | Your chance to Disrupt is increased by 3% per 10 Hatred. |
